1
0
Fork 0
undar-lang-old/src/arch/emscripten/main.c

193 lines
5.4 KiB
C

#include "../../vm/device.h"
#include "../../vm/vm.h"
#include "devices.h"
#include <SDL2/SDL.h>
#include <emscripten.h>
#include <emscripten/html5.h>
#include <stdio.h>
VM vm = {0};
static DeviceOps screen_ops = {.open = screen_open,
.read = screen_read,
.write = screen_write,
.close = screen_close,
.ioctl = screen_ioctl};
static DeviceOps mouse_ops = {.open = mouse_open,
.read = mouse_read,
.write = mouse_write,
.close = mouse_close,
.ioctl = nil};
static DeviceOps console_device_ops = {
.open = console_open,
.read = console_read,
.write = console_write,
.close = console_close,
.ioctl = console_ioctl,
};
static ScreenDeviceData screen_data = {0};
static MouseDeviceData mouse_data = {0};
static ConsoleDeviceData console_data = {0};
void mainloop() {
SDL_Event event;
SDL_PumpEvents();
while (SDL_PollEvent(&event)) {
switch (event.type) {
// Mouse events
case SDL_MOUSEMOTION:
mouse_data.x = event.motion.x;
mouse_data.y = event.motion.y;
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_LEFT)
mouse_data.btn1 = 1;
if (event.button.button == SDL_BUTTON_RIGHT)
mouse_data.btn2 = 1;
if (event.button.button == SDL_BUTTON_MIDDLE)
mouse_data.btn3 = 1;
if (event.button.button == SDL_BUTTON_X1)
mouse_data.btn4 = 1;
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button == SDL_BUTTON_LEFT)
mouse_data.btn1 = 0;
if (event.button.button == SDL_BUTTON_RIGHT)
mouse_data.btn2 = 0;
if (event.button.button == SDL_BUTTON_MIDDLE)
mouse_data.btn3 = 0;
if (event.button.button == SDL_BUTTON_X1)
mouse_data.btn4 = 0;
break;
// Touch events (map to mouse_data as left-click equivalent)
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP: {
float x = event.tfinger.x * 640;
float y = event.tfinger.y * 480;
mouse_data.x = (int)x;
mouse_data.y = (int)y;
// Only treat the first finger as mouse input (ignore multi-touch beyond 1
// finger)
if (event.tfinger.fingerId == 0) {
if (event.type == SDL_FINGERDOWN || event.type == SDL_FINGERMOTION) {
mouse_data.btn1 = 1;
} else if (event.type == SDL_FINGERUP) {
mouse_data.btn1 = 0;
}
}
break;
}
}
}
// Run VM for a fixed number of cycles or a time slice
int cycles_this_frame = 0;
int max_cycles_per_frame = 2000; // Adjust this value
while (cycles_this_frame < max_cycles_per_frame) {
if (!step_vm(&vm)) {
emscripten_cancel_main_loop();
return;
}
cycles_this_frame++;
}
// Render only if the screen buffer was updated AND at a reasonable rate
if (screen_data.update) {
if (screen_data.renderer && screen_data.texture) {
SDL_RenderCopy(screen_data.renderer, screen_data.texture, NULL, NULL);
SDL_RenderPresent(screen_data.renderer);
}
screen_data.update = false; // Reset flag after rendering
}
}
bool loadVM(const char *filename, VM *vm) {
FILE *file = fopen(filename, "rb");
if (!file) {
printf("Failed to open ROM file: %s\n", filename);
return false;
}
// Read VM state
if (fread(&vm->pc, sizeof(u32), 1, file) != 1 ||
fread(&vm->cp, sizeof(u32), 1, file) != 1 ||
fread(&vm->fp, sizeof(u32), 1, file) != 1 ||
fread(&vm->sp, sizeof(u32), 1, file) != 1 ||
fread(&vm->mp, sizeof(u32), 1, file) != 1 ||
fread(&vm->dc, sizeof(u32), 1, file) != 1 ||
fread(&vm->flag, sizeof(i32), 1, file) != 1) {
printf("Failed to read VM state\n");
fclose(file);
return false;
}
// Read code section
if (fread(vm->code, 1, vm->cp, file) != vm->cp) {
printf("Failed to read code section\n");
fclose(file);
return false;
}
// Read memory section
if (fread(vm->memory, 1, vm->mp, file) != vm->mp) {
printf("Failed to read memory section\n");
fclose(file);
return false;
}
fclose(file);
return true;
}
int main(int argc, char **argv) {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("SDL initialization failed: %s\n", SDL_GetError());
return 1;
}
SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
#ifdef __EMSCRIPTEN__
emscripten_set_canvas_element_size("#canvas", 640, 480);
#endif
loadVM("paint.rom", &vm);
printf("VM loaded successfully\n");
// Initialize device data
screen_data.width = 640;
screen_data.height = 480;
screen_data.buffer_size = screen_data.width * screen_data.height;
screen_data.window = NULL;
screen_data.renderer = NULL;
screen_data.texture = NULL;
mouse_data.x = 0;
mouse_data.y = 0;
mouse_data.btn1 = 0;
mouse_data.btn2 = 0;
mouse_data.btn3 = 0;
mouse_data.btn4 = 0;
mouse_data.size = 16;
// Register devices
vm_register_device(&vm, "/dev/screen/0", "screen", &screen_data,
&screen_ops, 16 + screen_data.buffer_size);
vm_register_device(&vm, "/dev/mouse/0", "mouse", &mouse_data, &mouse_ops,
mouse_data.size);
vm_register_device(&vm, "/dev/term/0", "terminal", &console_data,
&console_device_ops, 4);
// Set up main loop
emscripten_set_main_loop(mainloop, 0, 1);
return 0;
}