Add sbcl using cl-project, NOTE: this is not actually here its in ~/quicklisp/local-projects because I can't figure how asdf works

This commit is contained in:
zongor 2023-12-02 19:33:48 -05:00
parent f29296b216
commit bdb105647e
7 changed files with 65 additions and 10 deletions

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*.abcl
*.fasl
*.dx32fsl
*.dx64fsl
*.lx32fsl
*.lx64fsl
*.x86f
*~
.#*

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# Mmo-Client-Sbcl
## Usage
## Installation

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* Mmo-Client-Sbcl
** Usage
** Installation

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(defsystem "mmo-client-sbcl"
:version "0.1.0"
:author ""
:license ""
:depends-on ("claylib")
:components ((:module "src"
:components
((:file "main"))))
:description ""
:in-order-to ((test-op (test-op "mmo-client-sbcl/tests"))))
(defsystem "mmo-client-sbcl/tests"
:author ""
:license ""
:depends-on ("mmo-client-sbcl"
"rove")
:components ((:module "tests"
:components
((:file "main"))))
:description "Test system for mmo-client-sbcl"
:perform (test-op (op c) (symbol-call :rove :run c)))

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(load "~/quicklisp/setup.lisp")
(ql:quickload '(:claylib :usocket :simple-actors :bordeau-thread))
(defpackage mmo-client-sbcl
(:use :cl :claylib))
(in-package :mmo-client-sbcl)
(defvar *mouse-delta* (make-vector2 0 0))
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(y (rot camera)) (* 0.05 (y *mouse-delta*))
(zoom camera) (* 2 (get-mouse-wheel-move))))
(with-window (:title "common lisp client : raylib")
(defun main ()
(with-window (:title "raylib [core] example - 3d camera first person")
(let ((camera (make-camera-3d 0 2 4
0 2 0
0 1 0
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((ground (make-plane 0 0 0 32 32 +lightgray+))
(blue (make-cube -16 2.5 0
1 5 32
+blue+)))))))
+blue+))
(green (make-cube 16 2.5 0
1 5 32
+lime+))
(yellow (make-cube 0 2.5 16
32 5 1
+gold+))))))
(with-scenes scene ()
(do-game-loop (:livesupport t)
(pro-mode-update camera)
(compute-camera camera)
(with-drawing ()
(with-3d-mode camera
(draw-scene scene '(ground blue green yellow))
(draw-scene-regex scene "^COLUMN"))
(draw-scene-regex scene "^(STATUS|INST)"))))))
(draw-scene scene '(ground blue green yellow)))))))))

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(defpackage mmo-client-sbcl/tests/main
(:use :cl
:mmo-client-sbcl
:rove))
(in-package :mmo-client-sbcl/tests/main)
;; NOTE: To run this test file, execute `(asdf:test-system :mmo-client-sbcl)' in your Lisp.
(deftest test-target-1
(testing "should (= 1 1) to be true"
(ok (= 1 1))))

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#!/bin/sh
git clone https://github.com/defun-games/claylib ~/quicklisp/local-projects/claylib