mmo-project/fortran/client/src/player.f90

118 lines
4.0 KiB
Fortran
Raw Normal View History

2023-09-17 13:20:12 -04:00
module player_mod
use iso_fortran_env
use iso_c_binding
use raylib
2023-09-17 15:34:49 -04:00
use mod_dill, only: ipaddr, ipaddr_remote, IPADDR_IPV4, mrecv, msend, tcp_connect, &
suffix_attach
2023-09-17 13:20:12 -04:00
implicit none
type player
character(len=24):: username
type(vector3) :: position
type(color) :: apperance
contains
procedure, public :: login
procedure, public :: logout
procedure, public :: ping
procedure, public :: move
procedure, non_overridable, public :: sync_camera
end type player
contains
type(player) function init_player(username, position, apperance, fifo_write, fifo_read) result(this)
character(24) :: username
type(vector3) :: position
type(color) :: apperance
integer :: fifo_write
integer :: fifo_read
this%username = username
this%position = position
this%apperance = apperance
end function
function login(this, password) result(players)
class(player) :: this
character(24) :: password
type(player), dimension(:), allocatable :: players
players = send_packet(this, 1)
end function login
function logout(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 2)
end function logout
function ping(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 0)
end function ping
function move(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 3)
end function move
subroutine sync_camera(this, camera)
class(player), intent(inout) :: this
type(camera3d), intent(inout) :: camera
camera%position%x = this%position%x
camera%position%y = this%position%y + 10.0_c_float
camera%position%z = this%position%z + 10.0_c_float
camera%target%x = this%position%x
camera%target%y = this%position%y
camera%target%z = this%position%z
end subroutine sync_camera
function send_packet(this, request_type) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
integer :: request_type
character(len=24) :: username
integer :: apperance_r, apperance_g, apperance_b, i, count
real(c_float) :: x_pos, y_pos
2023-09-17 15:34:49 -04:00
integer(c_int) :: rc, connection
integer(c_size_t) :: message_size, msglen = 256
type(ipaddr) :: addr
character(c_char) :: message(256) = ''
character(len=*), parameter :: TCP_SUFFIX = c_carriage_return // c_new_line // c_null_char
rc = ipaddr_remote(addr, '127.0.0.1' // c_null_char, 35565_c_int, IPADDR_IPV4, -1_c_int64_t)
connection = tcp_connect(addr, -1_c_int64_t)
connection = suffix_attach(connection, TCP_SUFFIX, 2_c_size_t)
write(message, "(i3, 1x, a24, 1x, f8.2, 1x, f8.2)") request_type, &
this%username, this%position%x, this%position%y
rc = msend(connection, message(Len_Trim(message)), transfer(Len_Trim(message), 0_c_size_t), -1_c_int64_t)
message_size = mrecv(connection, message, msglen, -1_c_int64_t)
read (message(:message_size), '(i3)') count
do i=0, count, 1
message_size = mrecv(connection, message, msglen, -1_c_int64_t)
read(message, "(a, i3, i3, i3, f8.2, f8.2)") username, &
apperance_r, apperance_g, apperance_b, x_pos, y_pos
if (allocated(players)) then
players = [players, player(username, vector3( x_pos, 1.0_c_float, y_pos ), &
color(apperance_r, apperance_g, apperance_b, 255))]
else
players = [player(username, vector3( x_pos, 1.0_c_float, y_pos ), &
color(apperance_r, apperance_g, apperance_b, 255))]
end if
end do
2023-09-17 13:20:12 -04:00
end function send_packet
end module player_mod