mmo-project/fortran/client/player.f90

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Fortran
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2023-09-17 13:20:12 -04:00
module player_mod
use iso_fortran_env
use iso_c_binding
use raylib
implicit none
type player
character(len=24):: username
type(vector3) :: position
type(color) :: apperance
integer :: fifo_write
integer :: fifo_read
contains
procedure, public :: login
procedure, public :: logout
procedure, public :: ping
procedure, public :: move
procedure, non_overridable, public :: sync_camera
end type player
contains
type(player) function init_player(username, position, apperance, fifo_write, fifo_read) result(this)
character(24) :: username
type(vector3) :: position
type(color) :: apperance
integer :: fifo_write
integer :: fifo_read
this%username = username
this%position = position
this%apperance = apperance
this%fifo_write = fifo_write
this%fifo_read = fifo_read
end function
function login(this, password) result(players)
class(player) :: this
character(24) :: password
type(player), dimension(:), allocatable :: players
players = send_packet(this, 1)
end function login
function logout(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 2)
end function logout
function ping(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 0)
end function ping
function move(this) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
players = send_packet(this, 3)
end function move
subroutine sync_camera(this, camera)
class(player), intent(inout) :: this
type(camera3d), intent(inout) :: camera
camera%position%x = this%position%x
camera%position%y = this%position%y + 10.0_c_float
camera%position%z = this%position%z + 10.0_c_float
camera%target%x = this%position%x
camera%target%y = this%position%y
camera%target%z = this%position%z
end subroutine sync_camera
function send_packet(this, request_type) result(players)
class(player) :: this
type(player), dimension(:), allocatable :: players
integer :: request_type
character(len=24) :: username
integer :: apperance_r, apperance_g, apperance_b, i, count
real(c_float) :: x_pos, y_pos
write(this%fifo_write, "(i3, 1x, a24, 1x, f8.2, 1x, f8.2)") request_type, &
this%username, this%position%x, this%position%y
call flush(this%fifo_write)
write(12, "(i3, 1x, a24, 1x, f8.2, 1x, f8.2)") request_type, &
this%username, this%position%x, this%position%y
read (this%fifo_read, '(i3)') count
do i=0, count, 1
read(this%fifo_read, "(a, i3, i3, i3, f8.2, f8.2)") username, &
apperance_r, apperance_g, apperance_b, x_pos, y_pos
if (allocated(players)) then
players = [players, player(username, vector3( x_pos, 1.0_c_float, y_pos ), &
color(apperance_r, apperance_g, apperance_b, 255), -1, -1)]
else
players = [player(username, vector3( x_pos, 1.0_c_float, y_pos ), &
color(apperance_r, apperance_g, apperance_b, 255), -1, -1)]
end if
end do
end function send_packet
end module player_mod