Project to learn isometric 3D, vaguely inspired by Sim City 2000
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-20 22:57:57 -07:00
sprites add cimulant 2026-10-18 21:11:57 -07:00
.editorconfig init 2026-10-11 20:04:41 -07:00
.gitattributes init 2026-10-11 20:04:41 -07:00
.gitignore Initial commit 2026-10-11 20:02:43 -07:00
camera_2d.gd add cimulant 2026-10-18 21:11:57 -07:00
camera_2d.gd.uid add map gen, add zoom camera 2026-10-12 19:54:02 -07:00
cimulant.gd add cimulant 2026-10-18 21:11:57 -07:00
cimulant.gd.uid add cimulant 2026-10-18 21:11:57 -07:00
Cimulant.tscn add cimulant 2026-10-18 21:11:57 -07:00
icon.svg init 2026-10-11 20:04:41 -07:00
icon.svg.import init 2026-10-11 20:04:41 -07:00
main.gd remove dynamic gen of tiles, add auto pathing 2026-10-20 20:48:37 -07:00
main.gd.uid make the building its own node, refactor add/remove of building 2026-10-18 21:59:04 -07:00
main.tscn remove dynamic gen of tiles, add auto pathing 2026-10-20 20:48:37 -07:00
project.godot add cimulant 2026-10-18 21:11:57 -07:00
README.md Initial commit 2026-10-11 20:02:43 -07:00
TestBuilding.tscn change size of obistacle 2026-10-20 22:57:57 -07:00

IsoCity

Project to learn isometric 3D, vaguely inspired by Sim City 2000