(set screen-width 800) (set screen-height 450) (set username (get argv 1)) (set password (get argv 2)) (set me (make :player username (0.0 1.0 2.0) PURPLE)) (set players (login me)) (set camera (make :camera (me.pos.x (add me.pos.y 10.0) (add me.pos.z 10.0)) (me.pos.x me.pos.y me.pos.z) (0.0 1.0 0.0) 45.0 CAMERA-PERSPECTIVE)) (init-window screen-width screen-height "lisp-ish client : raylib") (set-target-fps 60) (using-window (while (not (window-should-close)) (case (is-key-down KEY-RIGHT ( (inc me.pos.x 0.2) (set player-updated t))) (is-key-down KEY-LEFT ( (dec me.pos.x 0.2) (set player-updated t))) (is-key-down KEY-DOWN ( (inc me.pos.z 0.2) (set player-updated t))) (is-key-down KEY-UP ( (dec me.pos.z 0.2) (set player-updated t)))) (sync-camera me camera) (choose (player-updated) (set players (move me)) (set players (ping me))) (begin-drawing ( (clear-background RAYWHITE) (begin-mode-3d camera ( (draw-grid 30 1.0) (draw-cube me.pos 0.5 0.5 0.5 me.apperance) (for-each (player) players ( (draw-cube player.pos 0.5 0.5 0.5 player.apperance)))))))))