void build (ProjectConfig c) { c.name("MMO Project"); c.client([ LanguageSettings { lang: "c", file: "src/client.ztl", outpath: "client/", ffi: [ FFISetting { name:"raylib", library:"$RAYLIB_PATH/libraylib.a", path:"./", build: "make build", } ] } ]) c.server([ { lang: "javascript", file: "src/server.ztl", outpath: "server/" } ]); c.common([ LanguageSettings { "c", "src/common.ztl", "client/" }, { lang: "javascript", file: "src/common.ztl", outpath: "server/" }, { lang: "sqlite", file: "src/common.ztl", outpath: "db/" } ]); c.build(); }