From 119edcbaddfe78bfec2924aeeda09d0335d3cb65 Mon Sep 17 00:00:00 2001 From: zongor Date: Sat, 3 May 2025 21:11:09 -0400 Subject: [PATCH] update readme --- README.org | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.org b/README.org index 42162e2..4c19853 100644 --- a/README.org +++ b/README.org @@ -10,10 +10,10 @@ environments (Universes) for video games and/or generic 3d modeling jobs It is inspired by [[https://wiki.xxiivv.com/site/uxn.html][uxn]], [[https://web.archive.org/web/20210913164515/https://www.oocities.org/connorbd/varaq/index.html][var'aq]], [[https://www.zachtronics.com/tis-100/][TIS-100]], -[[https://github.com/LMP88959/PL3D-KC][the kings crook engine by EMMIR]] +[[https://github.com/LMP88959/PL3D-KC][the kings crook engine by EMMIR]], [[http://duskos.org/][Dusk os]], [[https://www.inferno-os.org/][Inferno]], and [[https://plan9.io/plan9/][Plan9]]. The authors main implementation of ZUM in written in ZTL/C and uses the -[[https://www.libsdl.org/][SDL2]] library to do drawing, sound, and other things. +[[https://www.libsdl.org/][SDL2]] library as this implementations backend to do drawing, sound, and other things.