use "common.ztl"; fn main(argc real, argv str[]) { let s = Server("tcp://0.0.0.0:25565"); let running = true; let players = [Player("user", [0., 0., 0.], RED)]; while (running) { if (let client = s.accept("players")) { if (let message = client.get()) { if (message == "close") { client.close(); running = false; } else if (message == "players") { client.write(players); } else { print("unknown message {message}"); } } } } exits(nil); }