424 lines
12 KiB
C
424 lines
12 KiB
C
#include "../../tools/old_assembler/assembler.h"
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#include "../../tools/old_assembler/parser.h"
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#include "../../tools/assembler/assembler.h"
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#include "../../vm/vm.h"
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#include "devices.h"
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#include <SDL2/SDL.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_SRC_SIZE 16384
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static DeviceOps screen_ops = {.open = screen_open,
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.read = screen_read,
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.write = screen_write,
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.close = screen_close,
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.ioctl = screen_ioctl,
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.refresh = nil};
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static DeviceOps mouse_ops = {.open = mouse_open,
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.read = mouse_read,
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.write = mouse_write,
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.close = mouse_close,
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.ioctl = nil,
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.refresh = mouse_refresh};
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static DeviceOps keyboard_ops = {.open = keyboard_open,
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.read = keyboard_read,
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.write = keyboard_write,
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.close = keyboard_close,
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.ioctl = nil,
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.refresh = nil};
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static DeviceOps console_device_ops = {.open = console_open,
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.read = console_read,
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.write = console_write,
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.close = console_close,
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.ioctl = console_ioctl,
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.refresh = nil};
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static ScreenDeviceData screen_data = {0};
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static MouseDeviceData mouse_data = {0};
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static KeyboardDeviceData keyboard_data = {0};
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static ConsoleDeviceData console_data = {0};
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// Function to save VM state to ROM file
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bool saveVM(const char *filename, VM *vm) {
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FILE *file = fopen(filename, "wb");
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if (!file) {
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perror("Failed to open file for writing");
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return false;
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}
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// Write VM state (locals and pointers)
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if (fwrite(&vm->pc, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->cp, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->fp, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->sp, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->mp, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->dc, sizeof(u32), 1, file) != 1 ||
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fwrite(&vm->flag, sizeof(i32), 1, file) != 1) {
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fprintf(stderr, "Failed to write VM state\n");
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fclose(file);
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return false;
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}
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// Write code section
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if (fwrite(vm->code, 1, vm->cp, file) != vm->cp) {
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fprintf(stderr, "Failed to write code section\n");
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fclose(file);
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return false;
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}
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// Write memory section
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if (fwrite(vm->memory, 1, vm->mp, file) != vm->mp) {
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fprintf(stderr, "Failed to write memory section\n");
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fclose(file);
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return false;
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}
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fclose(file);
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return true;
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}
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// Function to load VM state from ROM file
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bool loadVM(const char *filename, VM *vm) {
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FILE *file = fopen(filename, "rb");
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if (!file) {
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perror("Failed to open ROM file");
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return false;
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}
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// Read VM state (locals and pointers)
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if (fread(&vm->pc, sizeof(u32), 1, file) != 1 ||
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fread(&vm->cp, sizeof(u32), 1, file) != 1 ||
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fread(&vm->fp, sizeof(u32), 1, file) != 1 ||
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fread(&vm->sp, sizeof(u32), 1, file) != 1 ||
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fread(&vm->mp, sizeof(u32), 1, file) != 1 ||
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fread(&vm->dc, sizeof(u32), 1, file) != 1 ||
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fread(&vm->flag, sizeof(i32), 1, file) != 1) {
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fprintf(stderr, "Failed to read VM state\n");
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fclose(file);
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return false;
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}
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// Read code section
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if (fread(vm->code, 1, vm->cp, file) != vm->cp) {
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fprintf(stderr, "Failed to read code section\n");
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fclose(file);
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return false;
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}
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// Read memory section
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if (fread(vm->memory, 1, vm->mp, file) != vm->mp) {
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fprintf(stderr, "Failed to read memory section\n");
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fclose(file);
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return false;
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}
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fclose(file);
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return true;
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}
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// Function to compile and optionally save
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bool compileAndSave(const char *source_file, const char *output_file, VM *vm) {
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USED(vm);
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USED(output_file);
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FILE *f = fopen(source_file, "rb");
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if (!f) {
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perror("fopen");
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return false;
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}
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static char source[MAX_SRC_SIZE + 1];
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fseek(f, 0, SEEK_END);
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long len = ftell(f);
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fseek(f, 0, SEEK_SET);
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if (len >= MAX_SRC_SIZE) {
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fprintf(stderr, "Source is larger than buffer\n");
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fclose(f);
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return false;
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}
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size_t read = fread(source, 1, len, f);
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source[read] = '\0';
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fclose(f);
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assemble(vm, source);
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return true;
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}
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// Function to assemble and optionally save
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bool assembleAndSave(const char *source_file, const char *output_file, VM *vm) {
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FILE *f = fopen(source_file, "rb");
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if (!f) {
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perror("fopen");
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return false;
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}
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static char source[MAX_SRC_SIZE + 1];
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fseek(f, 0, SEEK_END);
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long len = ftell(f);
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fseek(f, 0, SEEK_SET);
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if (len >= MAX_SRC_SIZE) {
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fprintf(stderr, "Source is larger than buffer\n");
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fclose(f);
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return false;
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}
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size_t read = fread(source, 1, len, f);
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source[read] = '\0';
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fclose(f);
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ExprNode *ast = expr_parse(source, strlen(source));
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if (!ast) {
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printf("Parse failed.\n");
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return false;
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} else {
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old_assemble(vm, ast);
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expr_free(ast);
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// If output file specified, save the VM
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if (output_file) {
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if (!saveVM(output_file, vm)) {
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printf("Failed to save VM to %s\n", output_file);
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return false;
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}
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printf("VM saved to %s\n", output_file);
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}
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return true;
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}
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}
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bool init_vm(VM *vm) {
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vm->memory = (u8*)malloc(MEMORY_SIZE * sizeof(u8));
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vm->memory_size = MEMORY_SIZE;
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vm->code = (u8*)malloc(CODE_SIZE * sizeof(u8));
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vm->code_size = CODE_SIZE;
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vm->frames = (Frame*)malloc(FRAMES_SIZE * sizeof(Frame));
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vm->frames_size = FRAMES_SIZE;
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vm->stack = (u32*)malloc(STACK_SIZE * sizeof(u32))
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vm->stack_size = STACK_SIZE;
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vm->devices = (Device*)malloc(DEVICES_SIZE * sizeof(Device));
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vm->devices_size = DEVICES_SIZE;
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return true;
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}
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i32 main(i32 argc, char *argv[]) {
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bool dump_rom = false;
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char *input_file = nil;
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char *output_file = nil;
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bool is_rom = false;
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bool is_assembly = false;
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bool is_ir = false;
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// Parse command line arguments
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for (i32 i = 1; i < argc; i++) {
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if (strcmp(argv[i], "-o") == 0 || strcmp(argv[i], "--dump-rom") == 0) {
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dump_rom = true;
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} else if (input_file == nil) {
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// This is the input file
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input_file = argv[i];
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// Check if it's a ROM file
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const char *ext = strrchr(argv[i], '.');
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if (ext && (strcmp(ext, ".rom") == 0)) {
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is_rom = true;
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}
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if (ext && (strcmp(ext, ".lisp") == 0)) {
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is_assembly = true;
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}
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if (ext && (strcmp(ext, ".ir") == 0)) {
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is_ir = true;
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}
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} else if (output_file == nil && dump_rom) {
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// This is the output file for -o flag
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output_file = argv[i];
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}
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}
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VM vm = {0};
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if (!init_vm(&vm)) {
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printf("vm did not initialize for some reason.");
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return 1;
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}
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bool compilation_success = true;
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if (input_file) {
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if (is_rom) {
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// Load ROM file directly
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compilation_success = loadVM(input_file, &vm);
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} else if (is_assembly) {
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// Compile Lisp file
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if (dump_rom && output_file) {
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compilation_success = assembleAndSave(input_file, output_file, &vm);
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} else {
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compilation_success = assembleAndSave(input_file, nil, &vm);
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}
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} else {
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if (dump_rom && output_file) {
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compilation_success = compileAndSave(input_file, output_file, &vm);
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} else {
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compilation_success = compileAndSave(input_file, nil, &vm);
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}
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}
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} else {
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printf("usage: undar <src.ul>...");
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return 1;
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}
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if (dump_rom) {
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return (compilation_success) ? EXIT_SUCCESS : EXIT_FAILURE;
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}
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// If dump_rom flag was set without specifying output file, use default
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if (dump_rom && !is_rom && !output_file) {
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if (!saveVM("memory_dump.bin", &vm)) {
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printf("Failed to save VM to memory_dump.bin\n");
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return EXIT_FAILURE;
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}
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printf("VM saved to memory_dump.bin\n");
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return EXIT_SUCCESS;
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}
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vm_register_device(&vm, "/dev/term/0", "terminal", &console_data,
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&console_device_ops, 4);
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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printf("SDL initialization failed: %s\n", SDL_GetError());
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return 1;
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}
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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screen_data.width = 640;
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screen_data.height = 480;
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screen_data.buffer_size = screen_data.width * screen_data.height;
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vm_register_device(&vm, "/dev/screen/0", "screen", &screen_data, &screen_ops,
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16 + screen_data.buffer_size);
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mouse_data.x = 0;
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mouse_data.y = 0;
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mouse_data.btn1 = 0;
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mouse_data.btn2 = 0;
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mouse_data.btn3 = 0;
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mouse_data.btn4 = 0;
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vm_register_device(&vm, "/dev/mouse/0", "mouse", &mouse_data, &mouse_ops, 16);
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keyboard_data.keys = SDL_GetKeyboardState(&keyboard_data.key_count);
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vm_register_device(&vm, "/dev/keyboard/0", "keyboard", &keyboard_data,
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&keyboard_ops, keyboard_data.key_count + 4);
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SDL_Event event;
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bool running = true;
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SDL_PumpEvents();
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while (running) {
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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running = false;
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break;
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// Mouse events
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case SDL_MOUSEMOTION:
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mouse_data.x = event.motion.x;
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mouse_data.y = event.motion.y;
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (event.button.button == SDL_BUTTON_LEFT)
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mouse_data.btn1 = 1;
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if (event.button.button == SDL_BUTTON_RIGHT)
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mouse_data.btn2 = 1;
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if (event.button.button == SDL_BUTTON_MIDDLE)
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mouse_data.btn3 = 1;
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if (event.button.button == SDL_BUTTON_X1)
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mouse_data.btn4 = 1;
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break;
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case SDL_MOUSEBUTTONUP:
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if (event.button.button == SDL_BUTTON_LEFT)
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mouse_data.btn1 = 0;
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if (event.button.button == SDL_BUTTON_RIGHT)
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mouse_data.btn2 = 0;
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if (event.button.button == SDL_BUTTON_MIDDLE)
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mouse_data.btn3 = 0;
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if (event.button.button == SDL_BUTTON_X1)
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mouse_data.btn4 = 0;
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break;
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// Touch events (map to mouse_data as left-click equivalent)
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case SDL_FINGERMOTION:
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case SDL_FINGERDOWN:
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case SDL_FINGERUP: {
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f32 x = event.tfinger.x * 640;
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f32 y = event.tfinger.y * 480;
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mouse_data.x = (i32)x;
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mouse_data.y = (i32)y;
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// Only treat the first finger as mouse input (ignore multi-touch
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// beyond 1 finger)
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if (event.tfinger.fingerId == 0) {
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if (event.type == SDL_FINGERDOWN || event.type == SDL_FINGERMOTION) {
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mouse_data.btn1 = 1;
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} else if (event.type == SDL_FINGERUP) {
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mouse_data.btn1 = 0;
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}
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}
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break;
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}
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}
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}
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// Run VM for a fixed number of cycles or a time slice
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i32 cycles_this_frame = 0;
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i32 max_cycles_per_frame = 100; // Adjust this value
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while (cycles_this_frame < max_cycles_per_frame) {
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if (!step_vm(&vm)) {
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running = false;
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break;
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}
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cycles_this_frame++;
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}
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// Render only if the screen buffer was updated AND at a reasonable rate
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if (screen_data.update) {
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if (screen_data.renderer && screen_data.texture) {
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// Clear and render
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SDL_RenderClear(screen_data.renderer);
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SDL_Rect output_rect;
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SDL_RenderGetViewport(screen_data.renderer, &output_rect);
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// Calculate aspect ratio preserving scaling
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f32 scale_x = (f32)output_rect.w / screen_data.width;
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f32 scale_y = (f32)output_rect.h / screen_data.height;
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f32 scale = SDL_min(scale_x, scale_y);
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SDL_Rect dstrect = {
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(i32)((output_rect.w - screen_data.width * scale) / 2),
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(i32)((output_rect.h - screen_data.height * scale) / 2),
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(i32)(screen_data.width * scale),
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(i32)(screen_data.height * scale)};
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SDL_RenderCopy(screen_data.renderer, screen_data.texture, NULL,
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&dstrect);
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SDL_RenderPresent(screen_data.renderer);
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}
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screen_data.update = false; // Reset flag after rendering
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}
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}
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return vm.flag;
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}
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