undar-lang/test/window.asm.lisp

79 lines
2.1 KiB
Common Lisp

((code
(label main
; Open screen
; use load immediate because it is a pointer to a string, not a value
(load-immediate $0 &screen-namespace)
(syscall OPEN $18 $0 $11) ; open(out Plex screen, in namespace, in flags)
(load-offset-32 $0 $18 4) ; load handle
(nat-to-string $5 $0)
(call &pln ($5) nil)
(load-offset-32 $20 $18 8) ; load width
(nat-to-string $5 $20)
(call &pln ($5) nil)
(load-offset-32 $22 $18 12) ; load size
(nat-to-string $5 $22)
(call &pln ($5) nil)
(load-immediate $1 16) ; offset for screen buffer
(add-nat $21 $18 $1)
(nat-to-string $5 $21)
(call &pln ($5) nil)
; open mouse
(load-immediate $16 &mouse-namespace)
(syscall OPEN $15 $16 $11) ; open(out Plex mouse, in namespace, in flags)
(load-offset-32 $16 $15 4) ; load handle
(syscall WRITE $0 $21 $22) ; redraw
(load-immediate $3 16)
(label draw-loop
; load mouse click data
(syscall READ $16 $2 $3 $15)
(load-offset-8 $9 $15 16) ; load btn1 pressed
(jump-eq-nat &draw-loop $9 $11)
(load-offset-32 $7 $2 8) ; load x
(load-offset-32 $8 $2 12) ; load y
; Compute start address: y*width + x
(mul-nat $30 $8 $20) ; $15 = y * width
(add-nat $30 $30 $7) ; $15 += x
(add-nat $30 $30 $21) ; $15 += pixel_offset
(load-immediate $1 4) ; need to add offset for fat pointer size
(add-nat $30 $30 $1)
(load-absolute-32 $3 &WHITE) ; color
(store-absolute-8 $30 $3) ; draw color at screen [x,y]
(syscall WRITE $0 $21 $22) ; redraw
(jump &draw-loop))
(halt))
(label pln
(load-immediate $1 &terminal-namespace) ; get terminal device
(load-immediate $11 0)
(syscall OPEN $1 $1 $11)
(load-immediate $3 &new-line)
(load-offset-32 $7 $1 4) ; load handle
(string-length $2 $0)
(syscall WRITE $7 $0 $2)
(string-length $4 $3)
(syscall WRITE $7 $3 $4)
(return nil)))
(data
(label screen-namespace "/dev/screen/0")
(label mouse-namespace "/dev/mouse/0")
(label terminal-namespace "/dev/term/0")
(label new-line "\n")
(label WHITE 255)))