#include "devices.h" #include #include i32 console_open(void *data, u32 mode) { USED(mode); USED(data); /* Nothing to open — stdin/stdout are always available */ return 0; /* Success */ } i32 console_read(void *data, u8 *buffer, u32 size) { USED(data); ssize_t result = read(STDIN_FILENO, buffer, size); if (result < 0) return -1; /* Error */ return (i32)result; /* Bytes read */ } i32 console_write(void *data, const u8 *buffer, u32 size) { USED(data); ssize_t result = write(STDOUT_FILENO, buffer, size); if (result < 0) return -1; /* Error */ return (i32)result; /* Bytes written */ } i32 console_close(void *data) { USED(data); /* Nothing to close — stdin/stdout are process-owned */ return 0; } i32 console_ioctl(void *data, u32 cmd, void *args) { USED(data); USED(cmd); USED(args); return -1; /* Unsupported */ } i32 screen_open(void *data, u32 mode) { USED(mode); ScreenDeviceData *screen = (ScreenDeviceData *)data; USED(screen); return 0; } i32 screen_read(void *data, u8 *buffer, u32 size) { USED(data); USED(buffer); USED(size); return -1; } i32 screen_write(void *data, const u8 *buffer, u32 size) { ScreenDeviceData *screen = (ScreenDeviceData *)data; if (size > screen->framebuffer_size * sizeof(u8)) { return -1; } memcpy(&screen->vm->memory[screen->framebuffer_pos], buffer, size); return 0; } i32 screen_close(void *data) { ScreenDeviceData *screen = (ScreenDeviceData *)data; USED(screen); return 0; } i32 keyboard_open(void *data, u32 mode) { USED(data); USED(mode); return 0; } i32 keyboard_read(void *data, u8 *buffer, u32 size) { KeyboardDeviceData *kbd = (KeyboardDeviceData *)data; if (size < (u32)kbd->key_count) return -1; memcpy(buffer, kbd->keys, kbd->key_count); return 0; } i32 keyboard_write(void *data, const u8 *buffer, u32 size) { USED(data); USED(buffer); USED(size); return -1; /* not writable */ } i32 keyboard_close(void *data) { USED(data); return 0; }