Add StrBuf implementation, fix bug in `areturn` need to zero out the end of memory for strings.

This commit is contained in:
zongor 2026-04-16 19:50:42 -07:00
parent ecc69ea144
commit 656424c9d1
2 changed files with 289 additions and 103 deletions

View File

@ -70,6 +70,7 @@ typedef u8 bool;
#define MAX_LEN_REAL32 12
#define MAX_LEN_INT32 11
#define MAX_LEN_UINT32 10
const char radix_set[11] = "0123456789";
typedef struct arena_s Arena;
@ -79,22 +80,10 @@ struct arena_s {
u32 capacity;
};
typedef struct node_s Node;
struct node_s {
struct node_s *next;
};
typedef struct list_s List;
struct list_s {
Node *head;
Node *tail;
u32 count;
};
typedef bool (*compare_fn)(void *data, void *target);
typedef bool (*list_iter_fn)(void *data);
void
static inline void
mcpy(void *to, void *from, u32 length)
{
u8 *src, *dest;
@ -107,7 +96,7 @@ mcpy(void *to, void *from, u32 length)
return;
}
i32
static inline i32
scpy(char *to, const char *from, u32 length)
{
u32 i;
@ -118,7 +107,7 @@ scpy(char *to, const char *from, u32 length)
return 0;
}
bool
static inline bool
seq(const char *s1, const char *s2)
{
if(s1 == nil && s2 == nil) return true;
@ -133,7 +122,7 @@ seq(const char *s1, const char *s2)
return (*s1 == '\0' && *s2 == '\0');
}
bool
static inline bool
sleq(const char *s1, const char *s2, u32 length)
{
u32 i;
@ -151,7 +140,7 @@ sleq(const char *s1, const char *s2, u32 length)
return (*s1 == '\0' && *s2 == '\0');
}
u32
static inline u32
slen(const char *str)
{
u32 i;
@ -160,7 +149,7 @@ slen(const char *str)
return i;
}
u32
static inline u32
snlen(const char *str, u32 max_len)
{
u32 i;
@ -169,7 +158,7 @@ snlen(const char *str, u32 max_len)
return i;
}
void *
static inline void *
aalloc(Arena *arena, u32 size)
{
u32 pos;
@ -181,18 +170,28 @@ aalloc(Arena *arena, u32 size)
return (void *)&arena->tape[pos];
}
void *
static inline void *
areturn(Arena *arena, u32 checkpoint, const void *src, u32 size)
{
void *dest;
if(arena == nil || src == nil) return nil;
u32 current = arena->count;
dest = (void *)&arena->tape[checkpoint];
if(src == dest) return dest;
mcpy(dest, (void *)src, size);
arena->count = checkpoint + size;
// This is better but slower
//for (u32 i = checkpoint + size; i < current; i++) {
// arena->tape[i] = 0;
//}
// zero out the end of the memory copy (for strings mostly)
arena->tape[arena->count] = 0;
return dest;
}
@ -202,37 +201,37 @@ areturn(Arena *arena, u32 checkpoint, const void *src, u32 size)
#define ARENA_RETURN_ARRAY(arena, ckpt, src_ptr, type, count) \
return (type *)areturn((arena), (ckpt), (src_ptr), sizeof(type) * (count))
r32
static inline r32
int_to_real(i32 i)
{
return i << 16;
}
i32
static inline i32
real_to_int(r32 f)
{
return f >> 16;
}
r32
static inline r32
float_to_real(f32 f)
{
return FLOAT_TO_REAL(f);
}
f32
static inline f32
real_to_float(r32 r)
{
return REAL_TO_FLOAT(r);
}
r32
static inline r32
real_add(r32 a, r32 b)
{
return a + b;
}
r32
static inline r32
real_sub(r32 a, r32 b)
{
return a - b;
}
r32
static inline r32
real_mul(r32 a, r32 b)
{
@ -250,7 +249,7 @@ real_mul(r32 a, r32 b)
return result;
}
r32
static inline r32
real_div(r32 a, r32 b)
{
r32 result;
@ -266,48 +265,48 @@ real_div(r32 a, r32 b)
return result;
}
r32
static inline r32
real_eq(r32 a, r32 b)
{
return a == b;
}
r32
static inline r32
real_ne(r32 a, r32 b)
{
return a != b;
}
r32
static inline r32
real_lt(r32 a, r32 b)
{
return a < b;
}
r32
static inline r32
real_le(r32 a, r32 b)
{
return a <= b;
}
r32
static inline r32
real_gt(r32 a, r32 b)
{
return a > b;
}
r32
static inline r32
real_ge(r32 a, r32 b)
{
return a >= b;
}
r32
static inline r32
real_neg(r32 f)
{
return -f;
}
r32
static inline r32
real_abs(r32 f)
{
return (f < 0) ? -f : f;
}
char *
static inline char *
ascpy(Arena *arena, const char *start, u32 length)
{
char *str;
@ -318,7 +317,7 @@ ascpy(Arena *arena, const char *start, u32 length)
return str;
}
void *
static inline void *
amcpy(Arena *arena, void *from, u32 length)
{
void *ptr;
@ -329,10 +328,10 @@ amcpy(Arena *arena, void *from, u32 length)
return ptr;
}
char*
static inline char*
int_to_string(Arena *arena, i32 v)
{
char buffer[MAX_LEN_INT32];
char buffer[MAX_LEN_INT32] = {0};
i32 n;
u32 i = MAX_LEN_INT32;
bool neg;
@ -349,13 +348,13 @@ int_to_string(Arena *arena, i32 v)
/* Ensure at least one digit is written for 0 */
if(v == 0) buffer[--i] = '0';
return (char*)amcpy(arena, buffer + i, MAX_LEN_INT32 - i);
return ascpy(arena, buffer + i, MAX_LEN_INT32 - i);
}
char*
static inline char*
nat_to_string(Arena *arena, u32 v)
{
char buffer[MAX_LEN_INT32];
char buffer[MAX_LEN_INT32] = {0};
u32 n;
u32 i = MAX_LEN_INT32;
n = v;
@ -367,13 +366,13 @@ nat_to_string(Arena *arena, u32 v)
/* Ensure at least one digit is written for 0 */
if(v == 0) buffer[--i] = '0';
return (char*)amcpy(arena, buffer + i, MAX_LEN_INT32 - i);
return ascpy(arena, buffer + i, MAX_LEN_INT32 - i);
}
char*
static inline char*
real_to_string(Arena *arena, r32 q)
{
char buffer[MAX_LEN_REAL32];
char buffer[MAX_LEN_REAL32] = {0};
bool neg;
i32 int_part;
u32 frac_part;
@ -402,11 +401,27 @@ real_to_string(Arena *arena, r32 q)
if(neg) buffer[--i] = '-';
return (char*)amcpy(arena, buffer + i, MAX_LEN_REAL32 - i);
return ascpy(arena, buffer + i, MAX_LEN_REAL32 - i);
}
typedef struct node_s Node;
struct node_s {
u32 size;
struct node_s *next;
};
typedef struct list_s List;
struct list_s {
Node *head;
Node *tail;
u32 count;
};
typedef bool (*compare_fn)(void *data, void *target);
typedef bool (*list_iter_fn)(void *data);
List *
new_list(Arena *arena)
List_init(Arena *arena)
{
List *l = (List*)aalloc(arena, sizeof(List));
if (!l) return nil;
@ -425,7 +440,7 @@ node_value(Node *n)
}
void *
list_push(Arena *arena, List *list, void *data, u32 data_size)
List_push(Arena *arena, List *list, void *data, u32 data_size)
{
void *dest;
void *ptr = aalloc(arena, sizeof(Node) + data_size);
@ -433,6 +448,7 @@ list_push(Arena *arena, List *list, void *data, u32 data_size)
if (!node) return nil;
node->size = data_size;
node->next = nil;
if (!list->head) {
@ -453,7 +469,7 @@ list_push(Arena *arena, List *list, void *data, u32 data_size)
}
void
list_map(List *list, list_iter_fn func)
List_map(List *list, list_iter_fn func)
{
Node *curr;
if (!list || !func) return;
@ -466,7 +482,7 @@ list_map(List *list, list_iter_fn func)
}
void *
list_get(List *list, u32 index)
List_get(List *list, u32 index)
{
u32 i;
Node *curr;
@ -481,15 +497,15 @@ list_get(List *list, u32 index)
}
void
list_set(List *list, u32 index, void *data, u32 size)
List_set(List *list, u32 index, void *data, u32 size)
{
void *target = list_get(list, index);
void *target = List_get(list, index);
if (!target) return;
mcpy(target, data, size);
}
void *
list_find(List *list, compare_fn compare, void *target)
List_find(List *list, compare_fn compare, void *target)
{
Node *curr;
void *data;
@ -506,3 +522,75 @@ list_find(List *list, compare_fn compare, void *target)
}
return nil;
}
typedef struct strbuf_s StrBuf;
struct strbuf_s {
Node *head;
Node *tail;
u32 count;
};
StrBuf *
StrBuf_init(Arena *arena)
{
StrBuf *l = (StrBuf*)aalloc(arena, sizeof(StrBuf));
if (!l) return nil;
l->head = nil;
l->tail = nil;
l->count = 0;
return l;
}
void *
StrBuf_append(Arena *arena, StrBuf *buf, char *str)
{
u32 length = slen(str);
void *dest;
void *ptr = aalloc(arena, sizeof(Node) + length);
Node *node = (Node *)ptr;
if (!node) return nil;
node->next = nil;
node->size = length;
if (!buf->head) {
buf->head = buf->tail = node;
} else {
buf->tail->next = node;
buf->tail = node;
}
buf->count++;
dest = node_value(node);
if (str && length > 0) {
mcpy(dest, str, length);
}
return dest;
}
char *
StrBuf_toS(Arena *arena, StrBuf *buf)
{
Node *curr;
char *tmp_str;
i32 pos = arena->count;
char *str = (char *)&arena->tape[pos];
if (!buf || !str) return nil;
curr = buf->head;
while (curr) {
tmp_str = node_value(curr);
amcpy(arena, tmp_str, curr->size);
curr = curr->next;
}
return str;
}

View File

@ -70,6 +70,7 @@ typedef u8 bool;
#define MAX_LEN_REAL32 12
#define MAX_LEN_INT32 11
#define MAX_LEN_UINT32 10
const char radix_set[11] = "0123456789";
typedef struct arena_s Arena;
@ -79,18 +80,6 @@ struct arena_s {
u32 capacity;
};
typedef struct node_s Node;
struct node_s {
struct node_s *next;
};
typedef struct list_s List;
struct list_s {
Node *head;
Node *tail;
u32 count;
};
typedef bool (*compare_fn)(void *data, void *target);
typedef bool (*list_iter_fn)(void *data);
@ -187,12 +176,22 @@ areturn(Arena *arena, u32 checkpoint, const void *src, u32 size)
void *dest;
if(arena == nil || src == nil) return nil;
u32 current = arena->count;
dest = (void *)&arena->tape[checkpoint];
if(src == dest) return dest;
mcpy(dest, (void *)src, size);
arena->count = checkpoint + size;
// This is better but slower
//for (u32 i = checkpoint + size; i < current; i++) {
// arena->tape[i] = 0;
//}
// zero out the end of the memory copy (for strings mostly)
arena->tape[arena->count] = 0;
return dest;
}
@ -332,7 +331,7 @@ amcpy(Arena *arena, void *from, u32 length)
static inline char*
int_to_string(Arena *arena, i32 v)
{
char buffer[MAX_LEN_INT32];
char buffer[MAX_LEN_INT32] = {0};
i32 n;
u32 i = MAX_LEN_INT32;
bool neg;
@ -349,13 +348,13 @@ int_to_string(Arena *arena, i32 v)
/* Ensure at least one digit is written for 0 */
if(v == 0) buffer[--i] = '0';
return (char*)amcpy(arena, buffer + i, MAX_LEN_INT32 - i);
return ascpy(arena, buffer + i, MAX_LEN_INT32 - i);
}
static inline char*
nat_to_string(Arena *arena, u32 v)
{
char buffer[MAX_LEN_INT32];
char buffer[MAX_LEN_INT32] = {0};
u32 n;
u32 i = MAX_LEN_INT32;
n = v;
@ -367,13 +366,13 @@ nat_to_string(Arena *arena, u32 v)
/* Ensure at least one digit is written for 0 */
if(v == 0) buffer[--i] = '0';
return (char*)amcpy(arena, buffer + i, MAX_LEN_INT32 - i);
return ascpy(arena, buffer + i, MAX_LEN_INT32 - i);
}
static inline char*
real_to_string(Arena *arena, r32 q)
{
char buffer[MAX_LEN_REAL32];
char buffer[MAX_LEN_REAL32] = {0};
bool neg;
i32 int_part;
u32 frac_part;
@ -402,11 +401,27 @@ real_to_string(Arena *arena, r32 q)
if(neg) buffer[--i] = '-';
return (char*)amcpy(arena, buffer + i, MAX_LEN_REAL32 - i);
return ascpy(arena, buffer + i, MAX_LEN_REAL32 - i);
}
static inline List *
new_list(Arena *arena)
typedef struct node_s Node;
struct node_s {
u32 size;
struct node_s *next;
};
typedef struct list_s List;
struct list_s {
Node *head;
Node *tail;
u32 count;
};
typedef bool (*compare_fn)(void *data, void *target);
typedef bool (*list_iter_fn)(void *data);
List *
List_init(Arena *arena)
{
List *l = (List*)aalloc(arena, sizeof(List));
if (!l) return nil;
@ -418,14 +433,14 @@ new_list(Arena *arena)
return l;
}
static inline void *
void *
node_value(Node *n)
{
return (void *)((u8 *)n + sizeof(Node));
}
static inline void *
list_push(Arena *arena, List *list, void *data, u32 data_size)
void *
List_push(Arena *arena, List *list, void *data, u32 data_size)
{
void *dest;
void *ptr = aalloc(arena, sizeof(Node) + data_size);
@ -433,6 +448,7 @@ list_push(Arena *arena, List *list, void *data, u32 data_size)
if (!node) return nil;
node->size = data_size;
node->next = nil;
if (!list->head) {
@ -452,8 +468,8 @@ list_push(Arena *arena, List *list, void *data, u32 data_size)
return dest;
}
static inline void
list_map(List *list, list_iter_fn func)
void
List_map(List *list, list_iter_fn func)
{
Node *curr;
if (!list || !func) return;
@ -465,8 +481,8 @@ list_map(List *list, list_iter_fn func)
}
}
static inline void *
list_get(List *list, u32 index)
void *
List_get(List *list, u32 index)
{
u32 i;
Node *curr;
@ -480,16 +496,16 @@ list_get(List *list, u32 index)
return node_value(curr);
}
static inline void
list_set(List *list, u32 index, void *data, u32 size)
void
List_set(List *list, u32 index, void *data, u32 size)
{
void *target = list_get(list, index);
void *target = List_get(list, index);
if (!target) return;
mcpy(target, data, size);
}
static inline void *
list_find(List *list, compare_fn compare, void *target)
void *
List_find(List *list, compare_fn compare, void *target)
{
Node *curr;
void *data;
@ -507,6 +523,78 @@ list_find(List *list, compare_fn compare, void *target)
return nil;
}
typedef struct strbuf_s StrBuf;
struct strbuf_s {
Node *head;
Node *tail;
u32 count;
};
StrBuf *
StrBuf_init(Arena *arena)
{
StrBuf *l = (StrBuf*)aalloc(arena, sizeof(StrBuf));
if (!l) return nil;
l->head = nil;
l->tail = nil;
l->count = 0;
return l;
}
void *
StrBuf_append(Arena *arena, StrBuf *buf, char *str)
{
u32 length = slen(str);
void *dest;
void *ptr = aalloc(arena, sizeof(Node) + length);
Node *node = (Node *)ptr;
if (!node) return nil;
node->next = nil;
node->size = length;
if (!buf->head) {
buf->head = buf->tail = node;
} else {
buf->tail->next = node;
buf->tail = node;
}
buf->count++;
dest = node_value(node);
if (str && length > 0) {
mcpy(dest, str, length);
}
return dest;
}
char *
StrBuf_toS(Arena *arena, StrBuf *buf)
{
Node *curr;
char *tmp_str;
i32 pos = arena->count;
char *str = (char *)&arena->tape[pos];
if (!buf || !str) return nil;
curr = buf->head;
while (curr) {
tmp_str = node_value(curr);
amcpy(arena, tmp_str, curr->size);
curr = curr->next;
}
return str;
}
#include <stdio.h>
typedef struct Point Point;
@ -527,12 +615,17 @@ Point_init(Arena *a, u32 x, u32 y)
char*
Point_toS(Arena *a, Point *this)
{
char *s = (char*)amcpy(a, "[x:", 3);
nat_to_string(a, this->x);
amcpy(a, ", y:", 4);
nat_to_string(a, this->y);
amcpy(a, "]", 1);
return s;
u32 __UNDAR_FN_CHECKPOINT_REF__ = a->count;
StrBuf *buf = StrBuf_init(a);
StrBuf_append(a, buf, "[x:");
StrBuf_append(a, buf,nat_to_string(a, this->x));
StrBuf_append(a, buf, ", y:");
StrBuf_append(a, buf,nat_to_string(a, this->y));
StrBuf_append(a, buf, "]");
char *to_return = StrBuf_toS(a, buf);
ARENA_RETURN_ARRAY(a, __UNDAR_FN_CHECKPOINT_REF__, to_return, char, slen(to_return));
}
typedef struct Rect Rect;
@ -557,16 +650,21 @@ Rect_init(Arena *a, Point *tl, Point *br, u32 width, u32 height)
char*
Rect_toS(Arena *a, Rect *this)
{
char *s = (char*)amcpy(a, "[top_left: ", 11);
Point_toS(a, &this->top_left);
amcpy(a,", bottom_right: ", 16);
Point_toS(a, &this->bottom_right);
amcpy(a, ", width:", 8);
nat_to_string(a, this->width);
amcpy(a, ", height:", 9);
nat_to_string(a, this->height);
amcpy(a, "]", 1);
return s;
u32 __UNDAR_FN_CHECKPOINT_REF__ = a->count;
StrBuf *buf = StrBuf_init(a);
StrBuf_append(a, buf, "[top_left: ");
StrBuf_append(a, buf,Point_toS(a, &this->top_left));
StrBuf_append(a, buf,", bottom_right: ");
StrBuf_append(a, buf,Point_toS(a, &this->bottom_right));
StrBuf_append(a, buf, ", width:");
StrBuf_append(a, buf,nat_to_string(a, this->width));
StrBuf_append(a, buf, ", height:");
StrBuf_append(a, buf,nat_to_string(a, this->height));
StrBuf_append(a, buf, "]");
char *to_return = StrBuf_toS(a, buf);
ARENA_RETURN_ARRAY(a, __UNDAR_FN_CHECKPOINT_REF__, to_return, char, slen(to_return));
}
Rect *