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			@ -10,10 +10,10 @@ environments (Universes) for video games and/or generic 3d modeling jobs
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It is inspired by [[https://wiki.xxiivv.com/site/uxn.html][uxn]],
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[[https://web.archive.org/web/20210913164515/https://www.oocities.org/connorbd/varaq/index.html][var'aq]],
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[[https://www.zachtronics.com/tis-100/][TIS-100]],
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[[https://github.com/LMP88959/PL3D-KC][the kings crook engine by EMMIR]]
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[[https://github.com/LMP88959/PL3D-KC][the kings crook engine by EMMIR]],
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[[http://duskos.org/][Dusk os]],
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[[https://www.inferno-os.org/][Inferno]], and
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[[https://plan9.io/plan9/][Plan9]].
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The authors main implementation of ZUM in written in ZTL/C and uses the
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[[https://www.libsdl.org/][SDL2]] library to do drawing, sound, and other things.
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[[https://www.libsdl.org/][SDL2]] library as this implementations backend to do drawing, sound, and other things.
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