reality-engine/src/opcodes.h

156 lines
5.6 KiB
C

#ifndef ZRL_OPCODES_H
#define ZRL_OPCODES_H
#include "common.h"
typedef enum {
OP_HALT, /* halt : terminate execution */
OP_JMP, /* jump : jump to address src1 unconditionally */
OP_CALL, /* call : creates a new frame */
OP_RETURN, /* retn : returns from a frame to the parent frame */
OP_LOAD, /* load : dest = &[next memory location] */
OP_STORE, /* stor : next memory location = src1 as float */
OP_PUSH, /* push : push str ref from register onto the stack and copy str */
OP_POP, /* pop : pop int from stack onto the register */
OP_REG_MOV, /* rmov : dest = src1 */
OP_REG_SWAP, /* rswp : dest = src1, src1 = dest */
OP_MEM_SWAP, /* mswp : &dest = &src1, &src1 = &dest */
OP_MEM_MOV, /* mmov : &dest = &src1 */
OP_MEM_ALLOC, /* aloc : dest [next memory location as size] */
OP_GET, /* get : dest = ptr : dest = memory[ptr] */
OP_PUT, /* put : ptr = src1 : memory[ptr] = src */
OP_OFFSET, /* offs : dest = ptr + src1 : dest = p + o */
OP_SYSCALL, /* sysc : */
OP_ADD_INT, /* addi : dest = src1 + src2 */
OP_SUB_INT, /* subi : dest = src1 - src2 */
OP_MUL_INT, /* muli : dest = src1 * src2 */
OP_DIV_INT, /* divi : dest = src1 / src2 */
OP_ADD_UINT, /* addu : dest = src1 + src2 */
OP_SUB_UINT, /* subu : dest = src1 - src2 */
OP_MUL_UINT, /* mulu : dest = src1 * src2 */
OP_DIV_UINT, /* divu : dest = src1 / src2 */
OP_ADD_REAL, /* addr : dest = src1 + src2 */
OP_SUB_REAL, /* subr : dest = src1 - src2 */
OP_MUL_REAL, /* mulr : dest = src1 * src2 */
OP_DIV_REAL, /* divr : dest = src1 / src2 */
OP_INT_TO_REAL, /* itor : dest = src1 as real */
OP_UINT_TO_REAL, /* utor : dest = src1 as real */
OP_REAL_TO_INT, /* rtoi : dest = src1 as int */
OP_REAL_TO_UINT, /* rtou : dest = src1 as uint */
OP_JEQ_INT, /* jeqi : jump to address dest if src1 as int == src2 as int */
OP_JGT_INT, /* jgti : jump to address dest if src1 as int > src2 as int*/
OP_JLT_INT, /* jlti : jump to address dest if src1 as int < src2 as int */
OP_JLE_INT, /* jlei : jump to address dest if src1 as int <= src2 as int */
OP_JGE_INT, /* jgei : jump to address dest if src1 as int >= src2 as int*/
OP_JEQ_UINT, /* jequ : jump to address dest if src1 as int == src2 as uint */
OP_JGT_UINT, /* jgtu : jump to address dest if src1 as int > src2 as uint*/
OP_JLT_UINT, /* jltu : jump to address dest if src1 as int < src2 as uint */
OP_JLE_UINT, /* jleu : jump to address dest if src1 as int <= src2 as uint */
OP_JGE_UINT, /* jgeu : jump to address dest if src1 as int >= src2 as uint*/
OP_JEQ_REAL, /* jeqr : jump to address dest if src1 as real == src2 as real */
OP_JGE_REAL, /* jgtr : jump to address dest if src1 as real >= src2 as real */
OP_JGT_REAL, /* jltr : jump to address dest if src1 as real > src2 as real */
OP_JLT_REAL, /* jler : jump to address dest if src1 as real < src2 as real */
OP_JLE_REAL, /* jger : jump to address dest if src1 as real <= src2 as real */
OP_INT_TO_STRING, /* itos : dest = src1 as str */
OP_UINT_TO_STRING, /* utos : dest = src1 as str */
OP_REAL_TO_STRING, /* rtos : dest = src1 as str */
OP_CMP_STRING, /* cmps : dest = (str == src2) as bool */
OP_STRING_TO_INT, /* stoi : dest = src1 as int */
OP_STRING_TO_UINT, /* stou : dest = src1 as uint */
OP_STRING_TO_REAL, /* stor : dest = src1 as real */
/* to remove, just for testing for now */
OP_DBG_PRINT_STRING,
OP_DBG_READ_STRING,
} Opcode;
/* defines a uint32 opcode */
#define OP(opcode, dest, src1, src2) \
((opcode << 24) | (dest << 16) | (src1 << 8) | src2)
typedef union value_u {
int32_t i; /* Integers */
float f; /* Float */
uint32_t u; /* Unsigned integers, also used for pointer address */
char c[4]; /* 4 Byte char array for string packing */
} Value;
typedef struct slice_s {
uint32_t start;
uint32_t end;
} Slice;
#define MAX_REGS 32
typedef struct frame_s {
Value registers[MAX_REGS]; /* R0-R31 */
uint32_t rp; /* register pointer (last unused) */
Slice allocated; /* start and end of global allocated block */
} Frame;
typedef struct screen_t {
uint8_t width;
uint8_t height;
Slice allocated;
Value *buffer;
} Screen;
typedef struct mouse_t {
uint32_t x;
uint32_t y;
uint8_t btn1;
uint8_t btn2;
uint8_t btn3;
} Mouse;
typedef struct keyboard_t {
uint32_t length;
const uint8_t *keys;
} Keyboard;
typedef enum {
SCREEN,
MOUSE,
KEYBOARD,
CONTROLLER,
AUDIO,
TUNNEL,
} Devicecode;
typedef union device_u {
uint8_t type;
Screen s;
Mouse m;
Keyboard k;
/* Audio a; */
/* Tunnel t; */
} Device;
#define MEMORY_SIZE 65536
#define CODE_SIZE 8192
#define FRAMES_SIZE 128
#define STACK_SIZE 256
#define DEVICES_SIZE 8
typedef struct vm_s {
uint32_t pc; /* program counter */
uint32_t cp; /* code pointer (last allocated opcode) */
uint32_t fp; /* frame pointer (current frame) */
uint32_t sp; /* stack pointer (top of stack) */
uint32_t rp; /* return stack pointer (top of stack) */
uint32_t mp; /* memory pointer (last allocated value) */
uint32_t dp; /* device pointer (last allocated device) */
uint8_t devices_size;
Device devices[DEVICES_SIZE];
uint32_t frames_size;
Frame frames[FRAMES_SIZE]; /* function call frames */
uint32_t stack_size;
Value stack[STACK_SIZE]; /* main stack */
uint32_t return_stack_size;
Value return_stack[STACK_SIZE]; /* return stack (for recursion) */
uint32_t code_size;
Value code[CODE_SIZE]; /* code block */
uint32_t memory_size;
Value memory[MEMORY_SIZE]; /* memory block */
} VM;
#endif