use "common.ztl"; fn main(argc i32, argv str[]) { u32 screen_width = 800; u32 screen_height = 450; str username = argv[1]; ste password = argv[2]; Player me(username, [0.0, 1.0, 2.0], PURPLE); bool running = true; while (running) { window("zwl client", screen_width, screen_height) { splitbox(parent.size 0.25) { canvas() { if (button("logout")) { me.logout(); running = false; } } } splitbox(parent.size 0.75) { canvas() { model(Floor([0, 0, 0], 30)); me.update(); model(Cube(me.pos, [0.5, 0.5, 0.5], me.appearance)); if (Player[] players = me.server.read("players")) { for (p in players) { model(Cube(p.pos, [0.5, 0.5, 0.5], p.apperance)); } } } } } } exits("Client Closed Successfully"); }