add initial device implementation

This commit is contained in:
zongor 2025-08-31 12:56:59 -07:00
parent 744f2d526b
commit ab5bc87908
5 changed files with 223 additions and 44 deletions

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@ -66,6 +66,7 @@ int main(int argc, char **argv) {
uint32_t buffer_size = 640 * 480 * sizeof(uint32_t); uint32_t buffer_size = 640 * 480 * sizeof(uint32_t);
/*
Device screen; Device screen;
screen.type = SCREEN; screen.type = SCREEN;
screen.s = (Screen){.width = (uint8_t)480, screen.s = (Screen){.width = (uint8_t)480,
@ -86,7 +87,6 @@ int main(int argc, char **argv) {
keyboard.k = (Keyboard){.length = SDL_NUM_SCANCODES, .keys = state}; keyboard.k = (Keyboard){.length = SDL_NUM_SCANCODES, .keys = state};
vm.devices[vm.dp++] = keyboard; vm.devices[vm.dp++] = keyboard;
/* Create window and renderer */
SDL_Window *window = SDL_Window *window =
SDL_CreateWindow("Reality Engine VM", SDL_WINDOWPOS_CENTERED, SDL_CreateWindow("Reality Engine VM", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, screen.s.width, screen.s.height, SDL_WINDOWPOS_CENTERED, screen.s.width, screen.s.height,
@ -95,13 +95,11 @@ int main(int argc, char **argv) {
SDL_Renderer *renderer = SDL_CreateRenderer( SDL_Renderer *renderer = SDL_CreateRenderer(
window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
/* Create texture for 640x480 buffer */
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_STREAMING,
screen.s.width, screen.s.height); screen.s.width, screen.s.height);
/* Enable nearest-neighbor scaling (preserves pixel art) */ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0"); /* "0" = nearest-neighbor */
bool running = true; bool running = true;
while (running) { while (running) {
@ -138,7 +136,7 @@ int main(int argc, char **argv) {
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
/* (Scales to fit screen while preserving pixel grid) */
SDL_Rect output_rect; SDL_Rect output_rect;
SDL_RenderGetViewport(renderer, &output_rect); SDL_RenderGetViewport(renderer, &output_rect);
float scale_x = (float)output_rect.w / screen.s.width; float scale_x = (float)output_rect.w / screen.s.width;
@ -153,5 +151,6 @@ int main(int argc, char **argv) {
SDL_RenderCopy(renderer, texture, NULL, &dstrect); SDL_RenderCopy(renderer, texture, NULL, &dstrect);
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
} }
*/
return 0; return 0;
} }

53
src/device.c Normal file
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@ -0,0 +1,53 @@
#include "device.h"
#include <string.h>
int vm_register_device(VM *vm, const char *path, const char *type, void *data, DeviceOps *ops) {
if (vm->dc >= DEVICES_SIZE) return -1;
Device *dev = &vm->devices[vm->dc++];
strncpy(dev->path, path, DEVICE_PATH_MAX_LENGTH);
dev->path[DEVICE_PATH_MAX_LENGTH - 1] = '\0';
strncpy(dev->type, type, DEVICE_TYPE_MAX_LENGTH);
dev->type[DEVICE_TYPE_MAX_LENGTH - 1] = '\0';
dev->data = data;
dev->ops = ops;
dev->flags = 0;
return 0;
}
/* Find device by path */
Device* find_device_by_path(VM *vm, const char *path) {
uint32_t i;
for (i = 0; i < vm->dc; i++) {
if (strcmp(vm->devices[i].path, path) == 0) {
return &vm->devices[i];
}
}
return NULL;
}
/* Find device by type (useful for checking capabilities) */
Device* find_device_by_type(VM *vm, const char *type) {
uint32_t i;
for (i = 0; i < vm->dc; i++) {
if (strcmp(vm->devices[i].type, type) == 0) {
return &vm->devices[i];
}
}
return NULL;
}
/* Find all devices of a type */
int find_devices_by_type(VM *vm, const char *type, Device **results, uint32_t max_results) {
uint32_t i, count = 0;
for (i = 0; i < vm->dc && count < max_results; i++) {
if (strcmp(vm->devices[i].type, type) == 0) {
results[count++] = &vm->devices[i];
}
}
return count;
}

11
src/device.h Normal file
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@ -0,0 +1,11 @@
#ifndef ZRL_DEVICE_H
#define ZRL_DEVICE_H
#include "opcodes.h"
int vm_register_device(VM *vm, const char *path, const char *type, void *data, DeviceOps *ops);
Device* find_device_by_path(VM *vm, const char *path);
Device* find_device_by_type(VM *vm, const char *type);
int find_devices_by_type(VM *vm, const char *type, Device **results, uint32_t max_results);
#endif

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@ -2,6 +2,7 @@
#define ZRL_OPCODES_H #define ZRL_OPCODES_H
#include "common.h" #include "common.h"
#include <stdint.h>
typedef enum { typedef enum {
OP_HALT, /* halt : terminate execution */ OP_HALT, /* halt : terminate execution */
@ -12,11 +13,11 @@ typedef enum {
OP_LOAD, /* load : dest = &[next memory location] */ OP_LOAD, /* load : dest = &[next memory location] */
OP_STORE, /* stor : next memory location = src1 as float */ OP_STORE, /* stor : next memory location = src1 as float */
OP_PUSH, /* push : push str ref from register onto the stack and copy str */ OP_PUSH, /* push : push str ref from register onto the stack and copy str */
OP_POP, /* pop : pop int from stack onto the register */ OP_POP, /* pop : pop int from stack onto the register */
OP_REG_MOV, /* rmov : dest = src1 */ OP_REG_MOV, /* rmov : dest = src1 */
OP_REG_SWAP, /* rswp : dest = src1, src1 = dest */ OP_REG_SWAP, /* rswp : dest = src1, src1 = dest */
OP_MEM_SWAP, /* mswp : &dest = &src1, &src1 = &dest */ OP_MEM_SWAP, /* mswp : &dest = &src1, &src1 = &dest */
OP_MEM_MOV, /* mmov : &dest = &src1 */ OP_MEM_MOV, /* mmov : &dest = &src1 */
OP_MEM_ALLOC, /* aloc : dest [next memory location as size] */ OP_MEM_ALLOC, /* aloc : dest [next memory location as size] */
OP_GET, /* get : dest = ptr : dest = memory[ptr] */ OP_GET, /* get : dest = ptr : dest = memory[ptr] */
OP_PUT, /* put : ptr = src1 : memory[ptr] = src */ OP_PUT, /* put : ptr = src1 : memory[ptr] = src */
@ -60,7 +61,7 @@ typedef enum {
OP_STRING_TO_INT, /* stoi : dest = src1 as int */ OP_STRING_TO_INT, /* stoi : dest = src1 as int */
OP_STRING_TO_UINT, /* stou : dest = src1 as uint */ OP_STRING_TO_UINT, /* stou : dest = src1 as uint */
OP_STRING_TO_REAL, /* stor : dest = src1 as real */ OP_STRING_TO_REAL, /* stor : dest = src1 as real */
/* to remove, just for testing for now */ /* to remove (replace with device), just for testing for now */
OP_DBG_PRINT_STRING, OP_DBG_PRINT_STRING,
OP_DBG_READ_STRING, OP_DBG_READ_STRING,
} Opcode; } Opcode;
@ -88,42 +89,32 @@ typedef struct frame_s {
Slice allocated; /* start and end of global allocated block */ Slice allocated; /* start and end of global allocated block */
} Frame; } Frame;
typedef struct screen_t {
uint8_t width;
uint8_t height;
Slice allocated;
Value *buffer;
} Screen;
typedef struct mouse_t {
uint32_t x;
uint32_t y;
uint8_t btn1;
uint8_t btn2;
uint8_t btn3;
} Mouse;
typedef struct keyboard_t {
uint32_t length;
const uint8_t *keys;
} Keyboard;
typedef enum { typedef enum {
SCREEN, SYSCALL_EXIT = 0,
MOUSE, SYSCALL_DEVICE_OPEN,
KEYBOARD, SYSCALL_DEVICE_READ,
CONTROLLER, SYSCALL_DEVICE_WRITE,
AUDIO, SYSCALL_DEVICE_CLOSE,
TUNNEL, SYSCALL_DEVICE_IOCTL,
} Devicecode; } SyscallID;
typedef union device_u { typedef struct device_ops_s {
uint8_t type; int (*open)(void *device_data, uint32_t mode);
Screen s; int (*read)(void *device_data, uint8_t *buffer, uint32_t size);
Mouse m; int (*write)(void *device_data, const uint8_t *buffer, uint32_t size);
Keyboard k; int (*close)(void *device_data);
/* Audio a; */ int (*ioctl)(void *device_data, uint32_t cmd, void *args); /* optional control */
/* Tunnel t; */ } DeviceOps;
#define DEVICE_TYPE_MAX_LENGTH 24 /* 23 chars + null terminator */
#define DEVICE_PATH_MAX_LENGTH 64 /* 63 chars + null terminator */
typedef struct device_s {
char type[DEVICE_TYPE_MAX_LENGTH]; /* e.g., "screen", "mouse", "gpio" */
char path[DEVICE_PATH_MAX_LENGTH]; /* "/dev/screen", "/dev/input/mouse/0", etc. */
void *data; /* device-specific data */
DeviceOps *ops; /* operations vtable */
uint32_t flags; /* permissions, status, etc. */
} Device; } Device;
#define MEMORY_SIZE 65536 #define MEMORY_SIZE 65536
@ -138,8 +129,8 @@ typedef struct vm_s {
uint32_t sp; /* stack pointer (top of stack) */ uint32_t sp; /* stack pointer (top of stack) */
uint32_t rp; /* return stack pointer (top of stack) */ uint32_t rp; /* return stack pointer (top of stack) */
uint32_t mp; /* memory pointer (last allocated value) */ uint32_t mp; /* memory pointer (last allocated value) */
uint32_t dp; /* device pointer (last allocated device) */ uint32_t dc; /* device count */
uint8_t devices_size; uint32_t device_size;
Device devices[DEVICES_SIZE]; Device devices[DEVICES_SIZE];
uint32_t frames_size; uint32_t frames_size;
Frame frames[FRAMES_SIZE]; /* function call frames */ Frame frames[FRAMES_SIZE]; /* function call frames */

125
src/vm.c
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@ -1,4 +1,5 @@
#include "vm.h" #include "vm.h"
#include "device.h"
#include <string.h> #include <string.h>
/* no inline fn in ANSI C :( */ /* no inline fn in ANSI C :( */
@ -158,6 +159,130 @@ bool step_vm(VM *vm) {
return true; return true;
} }
case OP_SYSCALL: { case OP_SYSCALL: {
uint32_t syscall_id = dest;
uint32_t arg_ptr = src1;
uint32_t arg_count = src2;
Frame *frame = &vm->frames[vm->fp];
Value *regs = frame->registers;
uint32_t memory_ptr = regs[arg_ptr].u;
switch (syscall_id) {
case SYSCALL_DEVICE_OPEN: {
if (arg_count >= 2) {
uint32_t path_offset = vm->memory[memory_ptr].u;
uint32_t mode = vm->memory[memory_ptr + 1].u;
const char *path = (const char *)&vm->memory[path_offset];
Device *dev = find_device_by_path(vm, path);
if (dev) {
if (dev->ops->open) {
int result = dev->ops->open(dev->data, mode);
vm->stack[++vm->sp].i = result;
} else {
vm->stack[++vm->sp].i = 1; /* success, no open needed */
}
} else {
vm->stack[++vm->sp].i = 0; /* error */
}
}
return true;
}
case SYSCALL_DEVICE_READ: {
if (arg_count >= 3) {
uint32_t path_offset =
vm->memory[memory_ptr].u; /* offset 0: path pointer */
uint32_t buffer_ptr =
vm->memory[memory_ptr + 1].u; /* offset 1: buffer pointer */
uint32_t size = vm->memory[memory_ptr + 2].u; /* offset 2: size */
const char *path = (const char *)&vm->memory[path_offset];
Device *dev = find_device_by_path(vm, path);
if (dev && dev->ops->read) {
int result = dev->ops->read(dev->data,
(uint8_t *)&vm->memory[buffer_ptr], size);
vm->stack[++vm->sp].i = result;
} else {
vm->stack[++vm->sp].i = 0;
}
}
return true;
}
case SYSCALL_DEVICE_WRITE: {
if (arg_count >= 3) {
uint32_t path_offset =
vm->memory[memory_ptr].u; /* offset 0: path pointer */
uint32_t buffer_ptr =
vm->memory[memory_ptr + 1].u; /* offset 1: buffer pointer */
uint32_t size = vm->memory[memory_ptr + 2].u; /* offset 2: size */
const char *path = (const char *)&vm->memory[path_offset];
Device *dev = find_device_by_path(vm, path);
if (dev && dev->ops->write) {
int result = dev->ops->write(
dev->data, (const uint8_t *)&vm->memory[buffer_ptr], size);
vm->stack[++vm->sp].i = result;
} else {
vm->stack[++vm->sp].i = 0;
}
}
return true;
}
case SYSCALL_DEVICE_CLOSE: {
if (arg_count >= 1) {
uint32_t path_offset =
vm->memory[memory_ptr].u; /* offset 0: path pointer */
const char *path = (const char *)&vm->memory[path_offset];
Device *dev = find_device_by_path(vm, path);
if (dev && dev->ops->close) {
int result = dev->ops->close(dev->data);
vm->stack[++vm->sp].i = result;
} else {
vm->stack[++vm->sp].i = 0;
}
}
return true;
}
case SYSCALL_DEVICE_IOCTL: {
if (arg_count >= 3) {
uint32_t path_offset = vm->memory[memory_ptr].u; /* device path */
uint32_t cmd = vm->memory[memory_ptr + 1].u; /* ioctl command */
uint32_t args_ptr = vm->memory[memory_ptr + 2].u; /* args pointer */
const char *path = (const char *)&vm->memory[path_offset];
Device *dev = find_device_by_path(vm, path);
if (dev && dev->ops && dev->ops->ioctl) {
int result = dev->ops->ioctl(dev->data, cmd, &vm->memory[args_ptr]);
vm->stack[++vm->sp].i = result;
} else {
vm->stack[++vm->sp].i = 0; /* error or no ioctl support */
}
}
break;
}
case SYSCALL_EXIT: {
return false;
break;
}
default: {
regs[0].i = -1;
return true;
}
}
return true;
} }
case OP_ADD_INT: case OP_ADD_INT:
MATH_OP(i, +); MATH_OP(i, +);