486 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Makefile
		
	
	
	
			
		
		
	
	
			486 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Makefile
		
	
	
	
#**************************************************************************************************
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#
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#   raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
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#
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#   Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
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#
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#   This software is provided "as-is", without any express or implied warranty. In no event
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#   will the authors be held liable for any damages arising from the use of this software.
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#
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#   Permission is granted to anyone to use this software for any purpose, including commercial
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#   applications, and to alter it and redistribute it freely, subject to the following restrictions:
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#
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#     1. The origin of this software must not be misrepresented; you must not claim that you
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#     wrote the original software. If you use this software in a product, an acknowledgment
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#     in the product documentation would be appreciated but is not required.
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#
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#     2. Altered source versions must be plainly marked as such, and must not be misrepresented
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#     as being the original software.
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#
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#     3. This notice may not be removed or altered from any source distribution.
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#
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#**************************************************************************************************
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.PHONY: all clean run
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB
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PLATFORM              ?= PLATFORM_DESKTOP
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# Define project variables
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PROJECT_NAME          ?= raylib_game
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PROJECT_VERSION       ?= 1.0
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PROJECT_BUILD_PATH    ?= .
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RAYLIB_PATH           ?= ../../raylib
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# Locations of raylib.h and libraylib.a/libraylib.so
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# NOTE: Those variables are only used for PLATFORM_OS: LINUX, BSD
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RAYLIB_INCLUDE_PATH   ?= /usr/local/include
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RAYLIB_LIB_PATH       ?= /usr/local/lib
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# Library type compilation: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE        ?= STATIC
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# Build mode for project: DEBUG or RELEASE
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BUILD_MODE            ?= RELEASE
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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USE_WAYLAND_DISPLAY   ?= FALSE
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# PLATFORM_WEB: Default properties
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BUILD_WEB_ASYNCIFY    ?= FALSE
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BUILD_WEB_SHELL       ?= minshell.html
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BUILD_WEB_HEAP_SIZE   ?= 134217728
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BUILD_WEB_RESOURCES   ?= TRUE
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BUILD_WEB_RESOURCES_PATH  ?= resources
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# Use cross-compiler for PLATFORM_RPI
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    USE_RPI_CROSS_COMPILER ?= FALSE
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    ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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        RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
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        RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
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    endif
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endif
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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    # ifeq ($(UNAME),Msys) -> Windows
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    ifeq ($(OS),Windows_NT)
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        PLATFORM_OS = WINDOWS
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        ifndef PLATFORM_SHELL
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            PLATFORM_SHELL = cmd
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        endif
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    else
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        UNAMEOS = $(shell uname)
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        ifeq ($(UNAMEOS),Linux)
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            PLATFORM_OS = LINUX
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        endif
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        ifeq ($(UNAMEOS),FreeBSD)
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            PLATFORM_OS = BSD
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        endif
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        ifeq ($(UNAMEOS),OpenBSD)
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            PLATFORM_OS = BSD
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        endif
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        ifeq ($(UNAMEOS),NetBSD)
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            PLATFORM_OS = BSD
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        endif
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        ifeq ($(UNAMEOS),DragonFly)
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            PLATFORM_OS = BSD
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        endif
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        ifeq ($(UNAMEOS),Darwin)
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            PLATFORM_OS = OSX
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        endif
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        ifndef PLATFORM_SHELL
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            PLATFORM_SHELL = sh
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        endif
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    UNAMEOS = $(shell uname)
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    ifeq ($(UNAMEOS),Linux)
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        PLATFORM_OS = LINUX
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    endif
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    ifndef PLATFORM_SHELL
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        PLATFORM_SHELL = sh
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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    UNAMEOS = $(shell uname)
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    ifeq ($(UNAMEOS),Linux)
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        PLATFORM_OS = LINUX
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    endif
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    ifndef PLATFORM_SHELL
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        PLATFORM_SHELL = sh
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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    ifeq ($(OS),Windows_NT)
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        PLATFORM_OS = WINDOWS
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        ifndef PLATFORM_SHELL
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            PLATFORM_SHELL = cmd
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        endif
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    else
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        UNAMEOS = $(shell uname)
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        ifeq ($(UNAMEOS),Linux)
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            PLATFORM_OS = LINUX
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        endif
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        ifeq ($(UNAMEOS),Darwin)
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            PLATFORM_OS = OSX
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        endif
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        ifndef PLATFORM_SHELL
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            PLATFORM_SHELL = sh
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        endif
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    endif
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endif
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# Default path for raylib on Raspberry Pi
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    RAYLIB_PATH        ?= /home/pi/raylib
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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    RAYLIB_PATH        ?= /home/pi/raylib
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endif
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# Define raylib release directory for compiled library
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RAYLIB_RELEASE_PATH 	?= $(RAYLIB_PATH)/src
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ifeq ($(OS),Windows_NT)
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    ifeq ($(PLATFORM),PLATFORM_WEB)
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        # Emscripten required variables
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        EMSDK_PATH         ?= C:/emsdk
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        EMSCRIPTEN_PATH    ?= $(EMSDK_PATH)/upstream/emscripten
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        CLANG_PATH          = $(EMSDK_PATH)/upstream/bin
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        PYTHON_PATH         = $(EMSDK_PATH)/python/3.9.2-nuget_64bit
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        NODE_PATH           = $(EMSDK_PATH)/node/14.15.5_64bit/bin
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        export PATH         = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
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    endif
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endif
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# Define default C compiler: CC
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#------------------------------------------------------------------------------------------------
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CC = gcc
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),OSX)
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        # OSX default compiler
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        CC = clang
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    endif
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    ifeq ($(PLATFORM_OS),BSD)
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        # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
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        CC = clang
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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        # Define RPI cross-compiler
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        #CC = armv6j-hardfloat-linux-gnueabi-gcc
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        CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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    # HTML5 emscripten compiler
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    # WARNING: To compile to HTML5, code must be redesigned
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    # to use emscripten.h and emscripten_set_main_loop()
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    CC = emcc
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endif
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# Define default make program: MAKE
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#------------------------------------------------------------------------------------------------
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MAKE ?= make
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),WINDOWS)
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        MAKE = mingw32-make
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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    MAKE = mingw32-make
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endif
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# Define compiler flags: CFLAGS
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#------------------------------------------------------------------------------------------------
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#  -O1                  defines optimization level
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#  -g                   include debug information on compilation
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#  -s                   strip unnecessary data from build
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#  -Wall                turns on most, but not all, compiler warnings
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#  -std=c99             defines C language mode (standard C from 1999 revision)
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#  -std=gnu99           defines C language mode (GNU C from 1999 revision)
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#  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
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#  -Wno-unused-value    ignore unused return values of some functions (i.e. fread())
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#  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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CFLAGS = -std=c99 -Wall -Wno-missing-braces -Wunused-result -D_DEFAULT_SOURCE
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ifeq ($(BUILD_MODE),DEBUG)
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    CFLAGS += -g -D_DEBUG
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else
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    ifeq ($(PLATFORM),PLATFORM_WEB)
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        ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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            CFLAGS += -O3
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        else
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            CFLAGS += -Os
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        endif
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    else
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        CFLAGS += -s -O2
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    endif
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endif
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# Additional flags for compiler (if desired)
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#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),LINUX)
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        ifeq ($(RAYLIB_LIBTYPE),STATIC)
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            CFLAGS += -D_DEFAULT_SOURCE
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        endif
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        ifeq ($(RAYLIB_LIBTYPE),SHARED)
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            # Explicitly enable runtime link to libraylib.so
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            CFLAGS += -Wl,-rpath,$(RAYLIB_RELEASE_PATH)
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        endif
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    CFLAGS += -std=gnu99
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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    CFLAGS += -std=gnu99 -DEGL_NO_X11
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endif
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# Define include paths for required headers: INCLUDE_PATHS
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# NOTE: Some external/extras libraries could be required (stb, physac, easings...)
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external -I$(RAYLIB_PATH)/src/extras
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# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),BSD)
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        INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
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    endif
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    ifeq ($(PLATFORM_OS),LINUX)
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        INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
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    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
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    INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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    INCLUDE_PATHS += -I/usr/include/libdrm
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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    INCLUDE_PATHS += -I$(EMSCRIPTEN_PATH)/cache/sysroot/include
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endif
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# Define library paths containing required libs: LDFLAGS
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#------------------------------------------------------------------------------------------------
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LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),WINDOWS)
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        # NOTE: The resource .rc file contains windows executable icon and properties
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        LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
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        # -Wl,--subsystem,windows hides the console window
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        ifeq ($(BUILD_MODE), RELEASE)
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            LDFLAGS += -Wl,--subsystem,windows
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        endif
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    endif
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    ifeq ($(PLATFORM_OS),LINUX)
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        LDFLAGS += -L$(RAYLIB_LIB_PATH)
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    endif
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    ifeq ($(PLATFORM_OS),BSD)
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        LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH)
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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    # -Os                        # size optimization
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    # -O2                        # optimization level 2, if used, also set --memory-init-file 0
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    # -s USE_GLFW=3              # Use glfw3 library (context/input management)
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    # -s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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    # -s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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    # -s USE_PTHREADS=1          # multithreading support
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    # -s WASM=0                  # disable Web Assembly, emitted by default
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    # -s ASYNCIFY                # lets synchronous C/C++ code interact with asynchronous JS
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    # -s FORCE_FILESYSTEM=1      # force filesystem to load/save files data
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    # -s ASSERTIONS=1            # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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    # --profiling                # include information for code profiling
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    # --memory-init-file 0       # to avoid an external memory initialization code file (.mem)
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    # --preload-file resources   # specify a resources folder for data compilation
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    # --source-map-base          # allow debugging in browser with source map
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    LDFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -s FORCE_FILESYSTEM=1
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    # Build using asyncify
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    ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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        LDFLAGS += -s ASYNCIFY
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    endif
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    # Add resources building if required
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    ifeq ($(BUILD_WEB_RESOURCES),TRUE)
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        LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
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    endif
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    # Add debug mode flags if required
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    ifeq ($(BUILD_MODE),DEBUG)
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        LDFLAGS += -s ASSERTIONS=1 --profiling
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    endif
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    # Define a custom shell .html and output extension
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    LDFLAGS += --shell-file $(BUILD_WEB_SHELL)
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    EXT = .html
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    LDFLAGS += -L$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/lib
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endif
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# Define libraries required on linking: LDLIBS
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# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
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#------------------------------------------------------------------------------------------------
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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    ifeq ($(PLATFORM_OS),WINDOWS)
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        # Libraries for Windows desktop compilation
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        # NOTE: WinMM library required to set high-res timer resolution
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        LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
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        # Required for physac examples
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        LDLIBS += -static -lpthread
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    endif
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    ifeq ($(PLATFORM_OS),LINUX)
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        # Libraries for Debian GNU/Linux desktop compiling
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        # NOTE: Required packages: libegl1-mesa-dev
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        LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt
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        # On X11 requires also below libraries
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        LDLIBS += -lX11
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        # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
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        #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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        # On Wayland windowing system, additional libraries requires
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        ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
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            LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
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        endif
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        # Explicit link to libc
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        ifeq ($(RAYLIB_LIBTYPE),SHARED)
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            LDLIBS += -lc
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        endif
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    endif
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    ifeq ($(PLATFORM_OS),OSX)
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        # Libraries for OSX 10.9 desktop compiling
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        # NOTE: Required packages: libopenal-dev libegl1-mesa-dev
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        LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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    endif
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    ifeq ($(PLATFORM_OS),BSD)
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        # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
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        # NOTE: Required packages: mesa-libs
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        LDLIBS = -lraylib -lGL -lpthread -lm
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        # On XWindow requires also below libraries
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        LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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    # Libraries for Raspberry Pi compiling
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    # NOTE: Required packages: libasound2-dev (ALSA)
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    LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
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    ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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        LDLIBS += -lvchiq_arm -lvcos
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    endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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    # Libraries for DRM compiling
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    # NOTE: Required packages: libasound2-dev (ALSA)
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    LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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    # Libraries for web (HTML5) compiling
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    LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
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endif
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# Define source code object files required
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						|
#------------------------------------------------------------------------------------------------
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PROJECT_SOURCE_FILES ?= \
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    main.c \
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						|
# Define all object files from source files
 | 
						|
OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
 | 
						|
 | 
						|
 | 
						|
# Define processes to execute
 | 
						|
#------------------------------------------------------------------------------------------------
 | 
						|
# For Android platform we call a custom Makefile.Android
 | 
						|
ifeq ($(PLATFORM),PLATFORM_ANDROID)
 | 
						|
    MAKEFILE_PARAMS = -f Makefile.Android
 | 
						|
    export PROJECT_NAME
 | 
						|
    export PROJECT_SOURCE_FILES
 | 
						|
else
 | 
						|
    MAKEFILE_PARAMS = $(PROJECT_NAME)
 | 
						|
endif
 | 
						|
 | 
						|
# Default target entry
 | 
						|
# NOTE: We call this Makefile target or Makefile.Android target
 | 
						|
all:
 | 
						|
	$(MAKE) $(MAKEFILE_PARAMS)
 | 
						|
 | 
						|
# Project target defined by PROJECT_NAME
 | 
						|
$(PROJECT_NAME): $(OBJS)
 | 
						|
	$(CC) -o $(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 | 
						|
 | 
						|
# Compile source files
 | 
						|
# NOTE: This pattern will compile every module defined on $(OBJS)
 | 
						|
%.o: %.c
 | 
						|
	$(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
 | 
						|
 | 
						|
run:
 | 
						|
	$(MAKE) $(MAKEFILE_PARAMS)
 | 
						|
 | 
						|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 | 
						|
    ifeq ($(PLATFORM_OS),WINDOWS)
 | 
						|
		$(PROJECT_NAME)
 | 
						|
    endif
 | 
						|
    ifeq ($(PLATFORM_OS),LINUX)
 | 
						|
		./$(PROJECT_NAME)
 | 
						|
    endif
 | 
						|
    ifeq ($(PLATFORM_OS),OSX)
 | 
						|
		./$(PROJECT_NAME)
 | 
						|
    endif
 | 
						|
endif
 | 
						|
 | 
						|
.PHONY: clean_shell_cmd clean_shell_sh
 | 
						|
 | 
						|
# Clean everything
 | 
						|
clean:	clean_shell_$(PLATFORM_SHELL)
 | 
						|
	@echo Cleaning done
 | 
						|
 | 
						|
clean_shell_sh:
 | 
						|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
 | 
						|
    ifeq ($(PLATFORM_OS),LINUX)
 | 
						|
		find . -type f -executable -delete
 | 
						|
		rm -fv *.o
 | 
						|
    endif
 | 
						|
    ifeq ($(PLATFORM_OS),OSX)
 | 
						|
		find . -type f -perm +ugo+x -delete
 | 
						|
		rm -f *.o
 | 
						|
    endif
 | 
						|
endif
 | 
						|
ifeq ($(PLATFORM),PLATFORM_RPI)
 | 
						|
	find . -type f -executable -delete
 | 
						|
	rm -fv *.o
 | 
						|
endif
 | 
						|
ifeq ($(PLATFORM),PLATFORM_DRM)
 | 
						|
	find . -type f -executable -delete
 | 
						|
	rm -fv *.o
 | 
						|
endif
 | 
						|
ifeq ($(PLATFORM),PLATFORM_WEB)
 | 
						|
    ifeq ($(PLATFORM_OS),LINUX)
 | 
						|
		rm -fv *.o $(PROJECT_NAME).data $(PROJECT_NAME).html $(PROJECT_NAME).js $(PROJECT_NAME).wasm
 | 
						|
    endif
 | 
						|
    ifeq ($(PLATFORM_OS),OSX)
 | 
						|
		rm -f *.o $(PROJECT_NAME).data $(PROJECT_NAME).html $(PROJECT_NAME).js $(PROJECT_NAME).wasm
 | 
						|
    endif
 | 
						|
endif
 | 
						|
 | 
						|
# Set specific target variable
 | 
						|
clean_shell_cmd: SHELL=cmd
 | 
						|
clean_shell_cmd:
 | 
						|
	del *.o *.exe $(PROJECT_NAME).data $(PROJECT_NAME).html $(PROJECT_NAME).js $(PROJECT_NAME).wasm /s
 |