59 lines
1.6 KiB
JavaScript
59 lines
1.6 KiB
JavaScript
/**
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* @typedef {Object} Item Item
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* @property {string} Name Name of the item
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* @property {Int32} i32 Default starting value of the item
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*/
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class Item {
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/**
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* Name of the item
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* @return {string} gets the value of Name
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*/
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get Name() {
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return this._decoder.decode(new Uint8Array(this._ptr.slice(0, 24)));
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}
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/**
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* Name of the item
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* @param {string} v sets the value of Name
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*/
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set Name(v) {
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if (v.length > 24) {
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throw new Error("input is larger than buffer size of 24");
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}
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const tmp = new Uint8Array(new ArrayBuffer(24));
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tmp.set(this._encoder.encode(v))
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this._ptr.set(tmp.buffer, 0);
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}
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/**
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* Default starting value of the item
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* @return {Int32} gets the value of BaseValue
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*/
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get BaseValue() {
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return this._data.getInt32(24, true);
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}
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/**
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* Default starting value of the item
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* @param {Int32} sets the value of BaseValue
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*/
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set BaseValue(v) {
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return this._data.setInt32(24, v, true);
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}
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/**
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* Constructs a new Item
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*
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* @param {{Name: string, BaseValue: Int32, }} init The arguments to construct the object.
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* @param {Uint8Array} ptr The pointer to the C struct.
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*/
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constructor(init = {}, ptr = undefined) {
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this._size = 28;
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this._ptr = ptr || new Uint8Array(this._size);
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this._data = new DataView(this._ptr.buffer);
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this._encoder = new TextEncoder();
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this._decoder = new TextDecoder();
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for (const key of Object.keys(init)) {
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this[key] = init[key];
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}
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}
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}
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export default Item |