73 lines
1.8 KiB
JavaScript
73 lines
1.8 KiB
JavaScript
import Vector3 from "./Vector3"
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import Stats from "./Stats"
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import DerivedStats from "./DerivedStats"
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import Skills from "./Skills"
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class Entity {
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/**
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* Name of the entity
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*/
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get Name() {
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return this._decoder.decode(new Uint8Array(this._ptr.slice(0, 24)));
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}
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set Name(v) {
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this._data.set(this._encoder.encode(v), 0);
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}
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/**
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* Vector3 of the entity in space
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*/
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get Vector3() {
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return new Vector3({}, new Uint8Array(this._ptr.slice(24, 36)));
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}
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set Vector3(v) {
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this._data.set(v.bytes(), 24);
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}
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/**
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* Base stats
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*/
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get Stats() {
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return new Stats({}, new Uint8Array(this._ptr.slice(36, 41)));
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}
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set Stats(v) {
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this._data.set(v.bytes(), 36);
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}
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/**
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* Stats that are derived from skills and base stats
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*/
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get DerivedStats() {
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return new DerivedStats({}, new Uint8Array(this._ptr.slice(41, 49)));
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}
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set DerivedStats(v) {
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this._data.set(v.bytes(), 41);
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}
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/**
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* Stuff that your character can do
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*/
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get Skills() {
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return new Skills({}, new Uint8Array(this._ptr.slice(49, 65)));
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}
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set Skills(v) {
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this._data.set(v.bytes(), 49);
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}
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/**
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* get the struct representation of the object
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*/
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get bytes() {
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return new Uint8Array(this._ptr);
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}
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/**
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* constructor
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*/
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constructor(init = {}, ptr = undefined) {
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this._size = 65;
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this._ptr = ptr.buffer || new ArrayBuffer(this._size);
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this._data = new DataView(this._ptr);
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this._encoder = new TextEncoder();
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this._decoder = new TextDecoder();
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for (const key of Object.keys(init)) {
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this[key] = init[key];
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}
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}
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}
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export default Entity |