typedef struct Entity { char Name[24]; int Strength; int Endurance; int Intelligence; int Wisdom; int Charisma; int Faith; int Artisan; int Metalworking; int Alchemy; int Engineering; int Culinary; int Ranged; int Melee; int Acrobatics; int Prestidigitation; int Language; int Medicine; int Thaumitology; int Theology; int Fishing; int Mining; int Survival; int Gardening; int History; int Perception; int Luck; int Stealth; int Attractiveness; int Affluence; int Notoriety; } Entity;