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{
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"Vector3" : {
"x" : {
"type" : "f32" ,
"kind" : "scalar" ,
"comment" : "x coordinate"
} ,
"y" : {
"type" : "f32" ,
"kind" : "scalar" ,
"comment" : "y coordinate"
} ,
"z" : {
"type" : "f32" ,
"kind" : "scalar" ,
"comment" : "z coordinate"
}
} ,
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"Stats" : {
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"Strength" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "Physical attack damage + Equipment Load"
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} ,
"Endurance" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "HP + Dmg mitigation for physical damage, how much stamina you have"
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} ,
"Intelligence" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "Use/build steampunk gadgets + be able to read specific logical papers"
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} ,
"Wisdom" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "Number of magic / special attack / skills you can remember at one time."
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} ,
"Charisma" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "how good you can talk, persuade, etc."
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}
} ,
"Skills" : {
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"Artisan" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "Crafting, visual arts, etc."
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} ,
"Culinary" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "cooking, baking, brewing, "
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} ,
"Ranged" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "using guns/cannons, bows, etc."
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} ,
"Melee" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "using swords, hammers, pole-arms etc."
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} ,
"Acrobatics" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "being able to contort, move, dodge, etc."
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} ,
"Prestidigitation" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "skullduggery, lock-picking, deceiving, slight of hand"
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} ,
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"Engineering" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : " creating and using contraptions, building houses"
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} ,
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"Metalworking" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "obvious, but in this you can also use automatic stuff"
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} ,
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"Language" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "ability to read/write a specific language"
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} ,
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"Medicine" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "healing hp, getting rid of diseases, etc."
} ,
"Alchemy" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "Creating potions, creating alloys, creating chemicals, component based 'magic'"
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} ,
"Fishing" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "collecting fish"
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} ,
"Mining" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "collecting ore"
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} ,
"Survival" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "woodcutting, fire-making, hunting, collecting herbs, etc."
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} ,
"Gardening" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "growing plants, herbs, etc."
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} ,
"History" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "will give more information when examining some objects"
}
} ,
"DerivedStats" : {
"Hitpoints" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "how many hits you can take, if it reaches 0 you ded!"
} ,
"Stamina" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "How many strenuous actions you can take, i.e. swinging a hammer, attacking, fishing, etc."
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} ,
"Perception" : {
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"type" : "u8" ,
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"kind" : "scalar" ,
"comment" : "being able to observe some objects"
} ,
"Luck" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "Get better probability rolls for things that matter for rolls"
} ,
"Stealth" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "Probability of being discovered when hiding"
} ,
"Attractiveness" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "based on your character you make in the creator. more attractive will have better outcomes with aristocracy and more 'ugly' will have better outcomes with working class."
} ,
"Affluence" : {
"type" : "u8" ,
"kind" : "scalar" ,
"comment" : "same as attractiveness but can change with money"
} ,
"Holyness" : {
"type" : "i8" ,
"kind" : "scalar" ,
"comment" : "how attuned to the vision of Eru"
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}
} ,
"Entity" : {
"Name" : {
"type" : "string" ,
"kind" : "string" ,
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"size" : "24" ,
"comment" : "Name of the entity"
} ,
"Vector3" : {
"type" : "Vector3" ,
"kind" : "struct" ,
"comment" : "Vector3 of the entity in space"
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} ,
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"Stats" : {
"type" : "Stats" ,
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"kind" : "struct" ,
"comment" : "Base stats"
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} ,
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"DerivedStats" : {
"type" : "DerivedStats" ,
"kind" : "struct" ,
"comment" : "Stats that are derived from skills and base stats"
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} ,
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"Skills" : {
"type" : "Skills" ,
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"kind" : "struct" ,
"comment" : "Stuff that your character can do"
}
} ,
"Item" : {
"Name" : {
"type" : "string" ,
"kind" : "string" ,
"size" : "24" ,
"comment" : "Name of the item"
} ,
"BaseValue" : {
"type" : "i32" ,
"kind" : "scalar" ,
"comment" : "Default starting value of the item"
}
} ,
"Phenomenon" : {
"Name" : {
"type" : "string" ,
"kind" : "string" ,
"size" : "64" ,
"comment" : "Name of the phenomenon"
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}
}
}