raylib-wasm-transpiler/client/types.h

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typedef struct Entity {
char Name[24];
int Strength;
int Endurance;
int Intelligence;
int Wisdom;
int Charisma;
int Faith;
int Artisan;
int Metalworking;
int Alchemy;
int Engineering;
int Culinary;
int Ranged;
int Melee;
int Acrobatics;
int Prestidigitation;
int Language;
int Medicine;
int Thaumitology;
int Theology;
int Fishing;
int Mining;
int Survival;
int Gardening;
int History;
int Perception;
int Luck;
int Stealth;
int Attractiveness;
int Affluence;
int Notoriety;
} Entity;