raylib-wasm-transpiler/tools/js-class-c-struct-transpiler/test/build/User.js

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import Login from "./Login"
import Vector3 from "./Vector3"
class User {
/**
* Name of the user
*/
get Name() {
return this._decoder.decode(new Uint8Array(this._ptr.slice(0, 24)));
}
set Name(v) {
this._data.set(this._encoder.encode(v), 0);
}
/**
* user login info
*/
get Login() {
return new Login({}, new Uint8Array(this._ptr.slice(24, 344)));
}
set Login(v) {
this._data.set(v.bytes(), 24);
}
/**
* last logout position of user
*/
get Position() {
return new Vector3({}, new Uint8Array(this._ptr.slice(344, 356)));
}
set Position(v) {
this._data.set(v.bytes(), 344);
}
/**
* get the struct representation of the object
*/
get bytes() {
return new Uint8Array(this._ptr);
}
/**
* constructor
*/
constructor(init = {}, ptr = undefined) {
this._size = 356;
this._ptr = ptr.buffer || new ArrayBuffer(this._size);
this._data = new DataView(this._ptr);
this._encoder = new TextEncoder();
this._decoder = new TextDecoder();
for (const key of Object.keys(init)) {
this[key] = init[key];
}
}
}
export default User