typedef struct Entity {
    char Name[24];
    int Strength;
    int Endurance;
    int Intelligence;
    int Wisdom;
    int Charisma;
    int Faith;
    int Artisan;
    int Metalworking;
    int Alchemy;
    int Engineering;
    int Culinary;
    int Ranged;
    int Melee;
    int Acrobatics;
    int Prestidigitation;
    int Language;
    int Medicine;
    int Thaumitology;
    int Theology;
    int Fishing;
    int Mining;
    int Survival;
    int Gardening;
    int History;
    int Perception;
    int Luck;
    int Stealth;
    int Attractiveness;
    int Affluence;
    int Notoriety;
} Entity;

