# game protocol This is the definition for all of the messages to be sent between client and server to do all the actions. * Action - login - logs the user in - broadcast to all other clients that user logged in - schema - username: string - appearance: string - x_pos: float - y_pos: float - logout - logs the user out - broadcast to all other connected clients that user has logged out - schema - username: string - move - send to server - server sends movement to all connected clients for that user - schema - username: string - x_pos: float - y_pos: float - chat - send message to server - chat broadcast to all other connected clients - schema - username: string - message: string