22 lines
386 B
C++
22 lines
386 B
C++
#ifndef SIMULATION_H
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#define SIMULATION_H
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#include <vector>
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#include <memory>
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#include <mutex>
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#include <atomic>
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#include "vec3.h"
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#include "ring_buffer.h"
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struct SimulationState {
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std::vector<Vec3> positions;
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};
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extern std::atomic<bool> running;
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extern RingBuffer<Vec3> snapshot_buffer;
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void simulation_loop(std::shared_ptr<SimulationState> state);
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void render_loop();
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#endif
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