65 lines
2.6 KiB
C#
65 lines
2.6 KiB
C#
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namespace ScreenSaver
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{
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partial class ScreenSaverForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.moveTimer = new System.Windows.Forms.Timer(this.components);
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this.NitroTimer = new System.Windows.Forms.Timer(this.components);
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this.SuspendLayout();
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//
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// NitroTimer
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//
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this.NitroTimer.Tick += new System.EventHandler(this.NitroTimer_Tick);
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//
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// ScreenSaverForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.Black;
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this.ClientSize = new System.Drawing.Size(508, 260);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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this.Name = "ScreenSaverForm";
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this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
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this.Text = "Form1";
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this.Load += new System.EventHandler(this.ScreenSaverForm_Load);
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this.Paint += new System.Windows.Forms.PaintEventHandler(this.ScreenSaverForm_Paint);
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this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.ScreenSaverForm_KeyPress);
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this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.ScreenSaverForm_MouseClick);
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this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.ScreenSaverForm_MouseMove);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Timer moveTimer;
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private System.Windows.Forms.Timer NitroTimer;
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}
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}
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